Gartner: Worldwide Mobile App Store Revenue to Surpass US$15 Billion in 2011
Worldwide mobile application store revenue is projected to surpass US$15.1 billion in 2011, both from end users buying applications and applications themselves generating advertising revenue for their developers. This is a 190 percent increase from 2010 revenue of US$5.2 billion.
"Many are wondering if the app frenzy we have been witnessing is
just a fashion, and, like many others, it shall pass. We don’t think so,"
said Stephanie Baghdassarian,
research director at
Gartner. "We strongly believe there is a sizable opportunity for
application stores in the future. However, applications will have to grow up and
deliver a superior experience to the one that a Web-based app will be able to
deliver. Native apps will survive the Web enhancements only when they will
provide a more-personal and richer experience to the ‘vanilla’ experience that
a Web-based app will deliver."
Gartner analysts said the hype around application stores in 2009 continued through 2010 with alternative offerings to the Apple App Store gaining some traction. Android Market, Nokia's Ovi Store, Research In Motion's (RIM's) App World, Microsoft Marketplace and Samsung Apps are the key competitors that saw the number of application downloads grow in 2010.
downloads are forecast to account for 81 percent of total mobile application
store downloads in 2011. This percentage has been decreasing
since the first launches in 2008, and Gartner estimates free downloads will
continue to decrease in 2011, but it will increase again from 2012 through 2014.
Users will begin paying for more applications as they perceive values in the
concept of mobile applications, and they become more trustful of billing
In 2010, application stores' revenue is estimated to have reached US$5.2 billion, both from end users buying applications and applications generating advertising revenue for their developers. The growth between 2010 and 2014 is forecast be over 1,000 percent.
stores' revenue is split between the store owners (such as Apple, in the case
of the App Store, or RIM, in the case of App World) and the application's
developer. The average revenue share is based on a 70/30 split, with 70 percent
going to the developer. By the end of 2014, advertising will be generating a little under a
third of the revenue generated by application stores, up from 16 percent in
"While the average number of downloads per device onto a smartphone will remain stable as the market grows, it must be assumed that media tablets will drive more downloads from consumers, boosting the overall average downloads per device," said Carolina Milanesi, research vice president at Gartner. "We estimate that Apple's App Store drove close to nine application downloads out of 10 in 2010 and will remain the single best-selling store across our forecast period (through 2014), although to a lesser extent, as other stores manage to gain momentum."
stores have become a highly visible and potentially lucrative part of the
smartphone 'ecosystem, largely due to Apple's App Store. As well as promising
revenue, application stores allow store owners to leverage innovation from a
community outside their own R&D department," said Ms. Baghdassarian. "However, setting up a successful application
store is far from simple. Application store owners need to rise to the
challenges of attracting developers, organizing content and engaging users
throughout the life of the store in order to remain profitable."
Additional information is available in the Gartner report "Forecast: Mobile Application Stores, Worldwide, 2008-2014." The report is available on Gartner's website at http://www.gartner.com/resId=1498914.
Note to editors
There are many application stores in the market, selling anything from applications to media content. In this forecast, Gartner only considers application stores that have a storefront accessible directly from a mobile device, without having to go onto the Web and entering a Web address. In the mobile application stores revenue forecast, Gartner considered only the revenue generated by applications, excluding other types of content, such as ringtones and wallpaper.
Gartner, Inc. (NYSE: IT) is the world's leading information technology research and advisory company. Gartner delivers the technology-related insight necessary for its clients to make the right decisions, every day. From CIOs and senior IT leaders in corporations and government agencies, to business leaders in high-tech and telecom enterprises and professional services firms, to technology investors, Gartner is the valuable partner to 60,000 clients in 11,000 distinct organizations. Through the resources of Gartner Research, Gartner Executive Programs, Gartner Consulting and Gartner Events, Gartner works with every client to research, analyze and interpret the business of IT within the context of their individual role. Founded in 1979, Gartner is headquartered in Stamford, Connecticut, U.S.A., and has 4,400 associates, including 1,200 research analysts and consultants, and clients in 85 countries. For more information, visit www.gartner.com.
# # #