The PRWIRE Press Releases https:// 2017-08-14T23:26:17Z AfriCar Group websites now available in 10 African languages 2017-08-14T23:26:17Z africar-group-websites-now-available-in-10-african-languages August 15, 2017 (PRESS RELEASE) - Africar Group has recently developed its networks in Africa and now operates in 22 countries through its car classifieds websites : Ethiopia (www.cargebeya.com), Rwanda (www.carisoko.com), Benin (www.carisowo.com), Burkina Faso (www.carsugu.com), Uganda (www.carkibanda.com), Malawi (www.caryanga.com), Chad (www.carsuq.com), Mali (www.mobili.com), Zambia (www.caryandi.com), Swaziland (www.cartsenga.com), Namibia (www.caryange.com), Somalia (www.gaadhi.com), Ivory Coast (www.voitures.ci), Togo (www.carasigbe.com), Guinea (www.carguinee.com), Burundi (www.carkugura.com), Zimbabwe (www.carmusika.com), Lesotho (www.carsotho.com), Madagascar (www.fiarakodia.com), Senegal (www.gaaraas.com), Botswana (www.motorokara.com) and Gabon (www.voitures.ga). Dedicated to local people, all these platforms were available in both English and French languages. Many of them have now also been translated in local languages including Amharic, Somali, Hausa, Yoruba, Kinyarwanda, Swahili, Malagasy and soon Wolof, Zulu, Sotho and Swazi so that the users can easily access to them. Africar Group teams are very attached to the conveniency of its websites for the local populations and are currently pursuing the translation of the car classifieds platforms. “Translating our different platforms means a lot for us as we focus on local people. We want them to easily access to our car classifieds websites so that they can benefit from this free service. In that sense, we think that it is key to adapt our platforms locally and that it makes sense for our users. We now reach 400 millions of potential users and we are the only one among our competitors to make such an effort and to offer them this service.” says Axel Peyriere, co-founder and CEO of Africar Group. About Africar Group - www.africargroup.com Africar Group is the first car classifieds platform in Africa, covering 400 million people in 22 different emerging markets excluding Maghreb and South Africa. Backed by international investors with two rounds of funding and pushed by a team of 100+ people with operators and agents in each country as well as a full time team in its headquarters in Sydney, Australia. Thought rugby was popular? Try video games 2017-08-14T00:00:58Z thought-rugby-was-popular-try-video-games Wellington, New Zealand – 14 August 2017 – New research by Bond University in Queensland and the Interactive Games & Entertainment Association (IGEA) has found a staggering 98 per cent of New Zealand families have video game devices, eight out of 10 owning multiple game devices. Digital New Zealand 2018 studied 807 New Zealand households and 2,288 individuals, revealing 67 per cent of Kiwis play video games; close to half of all players are female (47%); 44 per cent of over 65s play; and the average player age is 34. Dr Jeff Brand, lead author of the report and Professor of Communication and Media at Bond University, said mainstream acceptance of video games and an increase in devices has translated to a ‘broad church’ of players. “Interactive games have become a huge part of our culture and while the key reasons remain playing for fun and to pass time, games increasingly serve other uses. New Zealanders are playing for social connectedness, whether that be with family or friends. They’re playing to reduce stress, to be challenged, to learn, to keep the mind active, or for physical and mental health benefits.” The Digital New Zealand 2018 study highlighted significant growth in the use of games in schools. More than half of New Zealand parents (59%) stated their children have used video games for school curriculum compared to 38 per cent in the 2016 report. Seven in 10 parents believe games can be effective for teaching students. “In the last five years we’ve seen a big increase in the amount of educational video games and we've watched levels of sophistication grow,” said Dr Brand. “These games are used to increase engagement, student motivation, promote critical thinking and problem solving across all subject areas including maths, science and reading.” Dr Brand said that games are not only a powerful way to get kids interested in technology, they can increase social connectedness. “Over time, gaming has become much more social. Online gaming for children is often a shared experience that can improve social connectedness in and out of the classroom.” Ron Curry, CEO of IGEA, said that the sale of digital games in New Zealand grew by a 20 per cent compound annual growth rate in the last three years. “Digital New Zealand 2018 shows how the state of game play in New Zealand has progressed. Everyone plays, and they consume games just like any other media with 85 minutes the average daily total of all game play. More than that, Kiwis recognise the value of games, beyond entertainment, in the family home, schools, workplaces, health care settings and socially.” Other key findings of the Digital New Zealand Report 2018 include: Never too old to play games – Over 65s make up the largest and fastest growing segment of people new to games. 44% of those aged 65 and over play video games. 73% of players are aged 18 years or older. The family that games together, stays together – Half of parents play video games together with their children in the same room. One in four play video games together with their children online, and most parents (86%) have talked with a child about playing safely online. Gaming for health – New Zealanders value play for better health and positive ageing, whether that be to improve thinking skills (85%), improve dexterity (76%) or manage pain (52%). Almost ninety per cent say they play to increase mental stimulation, 76 per cent state video games help fight dementia, and 46 per cent agreed playing games can help increase mobility. About Digital New Zealand 2018 Digital New Zealand 2018 is the fifth study in a series of national research that began in 2009. The report, which is based on a study of 807 New Zealand households and 2,288 individuals of all ages in those households, looks at the demographics of Kiwis who play games, play habits, behaviours and attitudes. About IGEA IGEA is an industry association representing the business and public policy interests of New Zealand and Australian companies in the computer and video games industry. IGEA’s members publish, develop, market and/or distribute interactive games and entertainment content and related hardware including mobile and handheld games. For more information, please visit www.igea.net. Media spokespeople available · Ron Curry, CEO of IGEA · Dr Jeff Brand, Professor, Bond University, and lead author of the report · Consumer case studies and subject matter experts For all interview requests, please contact Amy Rathbone, Espresso Communications, on +61 2 8016 2220 or igea@espressocomms.com.au. Serious as, bro: NZ study reveals games’ benefits 2017-08-14T00:00:40Z serious-as-bro-nz-study-reveals-games-benefits Wellington, New Zealand – 14 August 2017 – Kiwis have embraced the opportunities video and computer games present in health, aged care, school, learning and work settings, according to new research by Bond University and the Interactive Games & Entertainment Association (IGEA). Digital New Zealand 2018 studied 807 New Zealand households and 2,288 individuals of all ages in those households, with more than half (59%) of parents reporting their children have used video games for school curriculum, compared to 38 per cent in 2016. Dr Jeff Brand, lead author of the report and Bond University Professor, said the number of older New Zealanders playing video games is also on the up, and for good reason. “There are certain stereotypes that society has created about video games – and our research breaks every one of them,” said Dr Brand. “Over 65s continue to make up the largest group of players new to games, and they’re playing to achieve specific health and ageing outcomes. We have also seen a significant uptake of games in schools and the workplace. Games play a fundamental role in how we connect, stay healthy, and learn.” New Zealanders are looking to games for positive ageing. Almost 90 per cent of adults surveyed say they believe video games can increase mental stimulation, 76 per cent state video games help fight dementia, and half of respondents agreed playing games can help increase mobility. Kiwis also value play for better general health, stating playing games can improve thinking skills (85%), improve dexterity (76%) and manage pain (52%). Kiwis are increasingly utilising games in the workplace. A third of New Zealanders have used games to improve work knowledge, and one in four have learnt health and safety rules with the help of games designed for this purpose. Games also make a significant contribution to the economy. Digital game sales grew at a compound annual growth rate of 20 per cent over the last three years. Three-quarters of Kiwis agreed making games locally benefits the New Zealand economy. Ron Curry, CEO of IGEA, said: “This research gives us the data to support the anecdotes that we hear every day. The medium has been accepted and normalised. Moreover, because they’re so engaging and enjoyable, we’re seeing games move to serve uses beyond entertainment in education, health and business training. That’s where the medium gets really exciting.” Other key findings from Digital New Zealand 2018 include: · Kiwis consume games just like other entertainment media – Ninety-eight per cent of homes with children have computer games, eight out of 10 own multiple devices. 85 minutes is the average daily total of all game play. · The modern face of gaming – Two-thirds of all Kiwis play video games; 47% of players are female; 73% of players are aged 18 years or older; the average player age is 34. · Call for diversity – 62% of adult players say games need more age diversity in characters. About Digital New Zealand 2018 Digital New Zealand 2018 is the fifth study in a series of national research that began in 2009. The report, which is based on national random sample, looks at the demographics of Kiwis who play games, play habits, behaviours and attitudes. About IGEA IGEA is an industry association representing the business and public policy interests of New Zealand and Australian companies in the computer and video games industry. IGEA’s members publish, develop, market and/or distribute interactive games and entertainment content and related hardware including mobile and handheld games. For more information, please visit www.igea.net. Media spokespeople available · Ron Curry, CEO of IGEA · Dr Jeff Brand, Professor, Bond University, and lead author of the report · Case studies and subject matter experts For all interview requests, please contact Amy Rathbone, Espresso Communications, on +61 2 8016 2220 or igea@espressocomms.com.au. IGEA welcomes new members Wicked Witch and Nvidia 2017-08-02T23:41:40Z igea-welcomes-new-members-wicked-witch-and-nvidia Sydney, Australia – 3 August 2017 – The Interactive Games & Entertainment Association (IGEA) has expanded its membership, welcoming independent games developer Wicked Witch and technology company Nvidia as members. Wicked Witch, an independent Melbourne-based games developer, has been making successful games for 16 years, including original games, games under license and games for major publishers and corporate partners. Wicked Witch has also used games technology and techniques for commercial applications and to create training tools and solutions. By joining IGEA, Wicked Witch will work with other successful Australian developers Big Ant Studios, Well Placed Cactus and Nnooo on shaping IGEA’s ever expanding policy and advocacy discussion across all sectors of the video games industry. Daniel Visser, Managing Director, Wicked Witch, said: “We have been watching the work IGEA has been doing to advocate for the games development sector and have also had the opportunity to participate in submissions they have prepared on behalf of the industry. We have been impressed by IGEA’s professionalism and practices, and have become a member so we can assist in driving the games industry forward.” Nvidia is well-known in gaming circles as the high tech company that invented the GPU (graphics processing unit), which has been used to conjure up virtual worlds within video games and Hollywood films. More recently, GPU has been applied to general-purpose and artificial intelligence computing. Nvidia has joined IGEA as an Associate Member, a membership category reserved for organisations that operate within the wider video game industry and may have slightly different requirements to traditional publishers, distributors and developers, yet wish to gain value and benefit from working with the association and its members. IGEA’s other Associate Members include Gamespot, IGN, ReedPop (PAX Australia) and Showdown. Greg Arthurton, Head of Consumer Products Division ANZ, Nvidia, said: “PC gaming is one of the fastest growing segments within the video games industry. It is a natural progression for Nvidia to now formalise our position as a true leader in PC gaming by joining other industry leaders within IGEA.” Ron Curry, CEO of IGEA, said: “Our task is to represent the diverse interests of the video game industry, and having members from all corners of the sector allows us to speak with one clear and unified voice. This unified voice helps us advance the industry forward and assist games to gain the recognition they deserve - both as an industry with the potential to be a significant contributor to exports, employment and the knowledge economy, as well as a favourite past time enjoyed by most Australians.” -Ends- About IGEA The Interactive Games & Entertainment Association proactively represents companies that publish, market and/or distribute interactive games and entertainment content. IGEA aims to further advance the industry and the business interests of its members through informing and fostering relationships with the public, the business community, government and other industry stakeholders. IGEA is administered by a Board of Directors and supported by the CEO, Ron Curry. For more information, please visit www.igea.net. To read IGEA’s recent submission to the ECRC’s Inquiry into the Future of Australia’s Video Game Development Industry click here. Media Contact Espresso Communications for IGEA Corrie McLeod/Amy Rathbone igea@espressocomms.com.au 02 8016 2200 Open source innovation strengthens Cloudera’s cybersecurity solution and accelerates machine learning at scale 2017-07-27T06:41:38Z open-source-innovation-strengthens-clouderas-cybersecurity-solution-and-accelerates-machine-learning-at-scale Cloudera, (NYSE: CLDR), the leading provider of the modern platform for machine learning and advanced analytics, announced the availability of Apache Spot 1.0 (incubating), which enables fast, easy, and more scalable cybersecurity machine learning. Spot is a community-driven cybersecurity project, built to bring advanced analytics to all IT Telemetry data on an open, scalable platform. Since Cloudera’s cybersecurity solution is built on Spot, this open source release strengthens the solution allowing enterprises to more effectively accelerate advanced threat detection at scale. Spot provides a community based approach to cybersecurity allowing organizations to collaborate across industries while simultaneously changing the economics of cybersecurity. “Taking advantage of community based open source innovation and collaboration to strengthen our solutions and deliver customer value is at the heart of Cloudera’s strategy,” said Tom Reilly, chief executive officer at Cloudera. “With the release of Spot 1.0, we are excited to deliver a community-developed platform with which enterprises can protect themselves and collaborate with peer organizations in detecting cyber attacks in the hyper-connected world they operate in.” Cloudera Plus Apache Spot Power Machine Learning Cybersecurity Applications The Spot open source project delivers visibility into security threats by providing advanced threat detection using machine learning and advanced analytics. Spot is built on top of Cloudera’s platform leveraging Apache Spark and Hadoop, optimised for Intel hardware, and provides the ability to ingest and store high volumes of IT telemetry data for advanced threat detection with machine learning, accelerated threat investigation with complete contextual information at analyst finger tips, and a future-proofed open source infrastructure that changes the economics of cybersecurity. Highlights from the Spot 1.0 release (incubating) include: Improved machine learning performance with Spot’s upgrade to Apache Spark 2.1. Better run times and model performance for all DNS, proxy, and NetFlow workloads due to improvements to the Suspicious Connects open source machine learning models. Tighter integration with Cloudera’s platform to take advantage of Cloudera components while enhancing the Apache Spot open data model. “It is difficult for cybersecurity teams across enterprises to collaborate when it comes to sharing threat intelligence and acting upon it. Spot is a platform designed to facilitate such collaboration starting with a shared common data model against which community developed machine learning algorithms can be run,” said Sam Heywood, director of Cybersecurity Strategy at Cloudera. “While threat intelligence feeds are extremely important in the fight against cyber criminals, we need to extend our analytics sharing capabilities to make sure we are detecting advanced behavioral anomalies. Apache Spot is an award winning technology community and project that is doing just that. Cloudera is playing its role by helping organizations take advantage of the open source project while making it easier to secure, manage, and scale community innovation in the cloud or on-premises.” Cloudera’s cybersecurity solution, built on Apache Spot, uses advanced machine learning to baseline normal enterprise behaviour across networks, endpoints, and users in order to see anomalies within the enterprise. Creating a single pane of glass for complete contextual security data allows for organisations to store multiple years-worth of data at a lower cost while accelerating threat investigation and response. As cybersecurity threats become more mature and unique, organisations are in need of an open source approach to extend enterprise visibility while laying the foundation for advanced machine learning threat detection. By joining the Apache Spot community, Cybraics, a leader in applying AI techniques to cybersecurity, can access and share information to help push in this line, advancements into the open source community and at the same time deliver results to their customers in less time,” said Alan Ross, CTO Cybraics and Apache Spot Founder. “As a contributor to Apache Spot, Cybraics will be sharing new analytics with the community.” Meet us at Black Hat booth #1748 to see Apache Spot in action. Local Melbourne business woman nominated for Influencer award. 2017-07-27T02:37:26Z local-melbourne-business-woman-nominated-for-influencer-award The AusMumpreneur Awards presented by The AusMumpreneur Network celebrate and recognize Australian Mums in business achieving outstanding success in areas such as business excellence, product development, customer service and digital innovation. The awards are designed to recognize the growing number of women who successfully balance motherhood and business in a way that suits their life and family. Natalie is a Melbourne based Mum and founder of Miracle Mama, an online resource that empowers and inspires mothers with special needs children. Through coaching, community and heart-centered collaborations, her mission is to create a space for women to reconnect with themselves and what is most important to them. Natalie is a passionate writer, speaker and coach. She also has a background in both the corporate and wellness worlds, with experience in Sales & Marketing as well as being a Yoga and Meditation teacher. There are many benefits to balancing business and motherhood as Natalie explains: "The ability to follow our personal dreams as well as enjoy the precious time of raising our children." Yet the initially she lost the balance of work – life – motherhood, when her youngest daughter Chiara had suffered a stroke. As a result, Chiara was left with a serious brain-injury that would impede her ability to ever walk, talk or live a long life. "All of a sudden my life was catapulted into hospitals, therapies and the unknown. Due to high medical needs of my daughter I could not keep up with my yoga business at the time. Unfortunately, I had to close the business and focus on Chiara and her medical needs. Not to mention coming to terms with such a life changing diagnosis for our daughter and what that meant for her and our family as a whole. A few years on I decided to create an online business, that would be a culmination of my background in corporate, yoga, coaching and writing and deliver to the mums who needed it most, special needs mothers. It can very isolating when you have a medically fragile child, so the power of community and connection for the special needs mums has been incredible. Creating an online business helped to create flexible time and space to combine my work with my most revered role, motherhood. It can be challenging to be a successful business woman whilst raising a family and Natalie gives this advice for others thinking about starting their own enterprise. ”Do your research, take your time but never stop chasing your dreams”. Natalie is in the running to be recognised as one of Australia's most outstanding mums in business, nominated under the "Influencer Award" category. You can help by voting for her via https://www.surveymonkey.com/r/ausmum17 Round 2 voting starts 24th July and ends 13th August. For an interview with Natalie Roberts Mazzeo contact 0413 296 288, http://www.miraclemama.com.au natalie@miraclemama.com.au The winners of the 2017 AusMumpreneur Awards will be announced at a glamorous Awards dinner at Doltone House in Sydney on Friday 25th August. For more information on the AusMumpreneur Awards visit: contact Peace Mitchell on 0431 615 107 or hello@ausmumpreneur.com Breaking News - ASX Listed G Medical Signs Binding MOU for US $67.5M for China Distribution 2017-07-27T01:24:14Z breaking-news-asx-listed-g-medical-signs-binding-mou-for-us-67-5m-for-china-distribution ASX Announcement 27 July 2017 G MEDICAL SIGNS BINDING MOU FOR CHINA DISTRIBUTION VALUED AT US$67.5M •Binding MOU signed with Shandong Boletong Information S&T Co. Ltd. •Agreed terms include call centre cooperation and a minimum purchase order of Smartphone Prizmaunits within the first year. •Medical and ancillary support via Nurse and Physician staffed call centres and ‘Cloud’ services. Mobile health and e-health company G Medical Innovations Holdings Ltd (“G Medical” or the “Company”) is pleased to announce it has executed a Binding Memorandum of Understanding (“Agreement”) between its subsidiary G Medical Innovations Asia Limited and Shandong Boletong Information S&T Co. Ltd. (“Boletong”), for the distribution of G Medical’s products and for call centre and ‘Cloud’ services in the People’s Republic of China. G Medical Smartphone Prizma Purchase Order Pursuant to the terms of the Agreement, Boletong has agreed to purchase a minimum quantity of units within the 1st Year of the G Medical Smartphone Prizma, and to provide associated support services for a minimum period of 60 months. Boletong will pay a pre-determined price for each unit, with the value of the agreement based on the minimum commitments being no less than US$67,500,000. The obligation to acquire the units commences on the granting of the CFDA certification to G Medical, which is currently in process. Support Services 1) Medical Services: Pursuant to the terms of the Agreement, Boletong and G Medical will set up a medical call centreproviding support services from 50-60 Nurses and 3-5 General Practising Physicians. Boletong will be responsible for the recruitment of the Nurses and General Practising Physicians, andthe establishment of the call centre. 2) ‘Cloud’ Subscription and Support Services: Pursuant to the terms of the Agreement, Boletong and/or G Medical will provide; a) Automated Cloud algorithm interpretation services, for biomedical signals 20170727_GMV - Binding MOU for China Distribution Page 2 of 3 b )Level 1 services including, Live and/or automated end-user technical support c) Level 2 services including, hardware (device) support, replacement/repairs Marketing and advertising G Medical agreed to contribute an immaterial portion of the per unit price as marketing and investment for Boletong's promotion of the products and services in China, with such payments to be set-off against payment of the purchase orders by Boletong. Non-competition Boletong and its associations are subject to non-competition restraints for the period of the Agreement, and ending five years after its termination (unless G Medical is found by a Court to have breached the Agreement). These non-competition restraints extend to competing with the products or services of G Medical. G Medical CEO Dr. Yacov Geva, commented: “I am extremely pleased to announce yet another significant relationship for G Medical within the ever-growing and lucrative Chinese territory. To have further increased our purchase commitment for our G Medical Smartphone Prizma devices, over and above our existing agreements, is an exceptional outcome with a key partner in Boletong. This adds further to our robust, multi-year revenue stream for the Company, particularly within the first year of a CFDA approval being granted”. “I have met with the executives of Boletong, and whilst in China have visited their facilities and operations. Boletong operates in 16+ provinces and works with the National Public Health care system and acts as a distributor of medical services for the government. Boletong is currently working with several large healthcare organisations such as Wanda, a medical company which is positioned in the top three in their area, and along with telecom carriers such as China Telecom. Boletong is also supported through investment from a large and reputable group in Beijing. Our team, has invested more than 3 months in bringing this MOU to fruition, during which time we were able to satisfy ourselves as to Boletong's strong financial position, their key government partnerships in place, and the ability to deliver all aspects under our agreement.” “This relationship is a significant strategic partnership, allowing the roll out the Company’s medical and ancillary support services within the Chinese territory, for both our professional call centre and Cloud based systems”. Ends Corporate Advisors Otsana Capital 108 Outram Street West Perth WA 6005 Telephone: +61 8 9486 7244 www.otsana.com About Shandong Boletong Information S&T Co., Ltd Shandong Boletong Information S&T Co., Ltd. (Boletong) is a hi-tech medical and healthcare company invested by Beijing Honghui Group which has businesses in medicine, investment, drug store automation system and new energy areas, based in China. Boletong focuses on the production and sales of medical devices, membership healthcare management systems and R&D and applications for the National Basic Public Healthcare Project Solution. Boletong is currently one of the top 16 service providers for the national public healthcare system. Boletong is located in Jinan Hi-tech Technology Development Area, Shandong province. Boletong’s website is www.sdboletong.com About G Medical Innovations G Medical (ASX:GMV) was founded in August 2014, aiming to be at the forefront of the digital health revolution, developing the next generation of mobile health (mHealth) technologies. The Company brings forth the experience and expertise of its Board to deliver best-in-class solutions to address this global opportunity. The Company specialises in innovative next generation mobile and e-health solutions and services using its suite of devices and software solutions with a view to driving multiple and recurring revenue streams, across numerous verticals and territories. For more information on G Medical, please visit www.gmedinnovations.com ThoughtWorks Releases First-Ever Report on Courageous Leadership Among Successful C-Suite Executives 2017-07-26T00:34:26Z thoughtworks-releases-first-ever-report-on-courageous-leadership-among-successful-c-suite-executives p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Arial} li.li1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Arial} span.s1 {font-kerning: none} span.s2 {text-decoration: underline ; font-kerning: none; color: #0563c1} span.s3 {text-decoration: underline ; font-kerning: none} ul.ul1 {list-style-type: disc} ThoughtWorks, a global software consultancy released a first of its kind report, “The Next Big Disruption: Courageous Executives”, revealing what sets top business leaders apart from their competition. The report profiles an elite segment of C-Suite leaders referred to as “Courageous Executives” in the US, the UK, Australia and India and the findings underscore the critical role technology plays in business strategy, from navigating the chaos of digital transformation to how they’re setting their business up for future success. The report also sheds light on the leadership styles of Courageous Executives including their tolerance for risk and failure, their use of customer insights and the ways leaders in all four countries are preparing for the future of work. This report, developed by ThoughtWorks in partnership with research agency Northstar, features insight from Fortune 500 C-Suite executives who are: advocates for digital transformation; have an active role in directing how technology enables their business; have seen their company’s revenue or profit increase significantly due to a recent technology change; and 85 percent of which self-identified as risk takers. “As companies across all industries embrace the changes of our increasingly digital world, we’re seeing leaders at the helm of these companies dive deeper into how technology is implemented and how it works,” said ThoughtWorks President and CEO, Guo Xiao. “I began my time in the industry as a developer, giving me the tools I needed to approach business with a technology first perspective. Executives across the globe are learning that a strong grasp of technology matters and they’re finding ways to adapt. Our findings show that 54 percent of Courageous Executives have developed a deep understanding of technology with a remarkable 57 percent of these leaders reporting having written code,” noted Xiao. "A tenacious commitment to embrace technology is what today sets apart truly Courageous Executives." According to Ange Ferguson, Group Managing Director for ThoughtWorks Asia Pacific, “In this new age of digital disruption, technology is being catapulted closer to the business core and that’s challenging the traditional C-suite. They need to think and behave differently when it comes to the role of technology in their strategy, and to question how they are engaging technology to produce better outcomes for the business. “While capability was once a barrier to what’s possible, now the constraint lies in the willingness of decision makers to be courageous with foundational technologies,” she said. REA, which operates Australia’s leading residential, commercial and share property websites, as well as a number of property portals in Asia and interests in the US and India, credits its impressive growth and success to a culture based on consistent innovation and invention. “The REA business is built around customer delivery, which demands that we work to the same agile rhythm across all levels of the organisation. Visualised work, team stand-ups and collaboration enable the innovation and invention that has become part of our DNA,” said Nigel Dalton, Chief Inventor, REA. “Our competition is global and the landscape is set to change as AirBnB, Facebook, Google, eBay, and WeChat become major players in property over the next few years. We’re embracing the opportunities this creates by focusing our culture of innovation and invention on the technologies that will change how people find property - robotics, virtual reality, augmented reality and data science. “That, along with our diverse backgrounds, creative thinking and scalability, will see us continue to deliver new products and services to market faster than anyone else, and ensure we are the world’s best.” According to the report, notable themes uniting Courageous Executives include: Proactive Approach to Technology Changes According to the report, to keep pace and anticipate future technology shifts, Courageous Executives conduct research, analyze their competitors, troubleshoot tech challenges and hire subject matter experts. A majority of Courageous Executives (65 percent) say that digitizing and adapting to new technology is a top business priority followed by growth. Research – 63 percent of leaders do their own research to stay ahead of technology changes. Top trends they’re exploring include security threats; human and machine interaction; new hardware, software and operational platforms; machine learning and artificial intelligence; virtual reality and augmented reality. Competitor Analysis – In all four countries, big tech decisions are most often fueled by competition. Asked to identify the largest driver motivating change, 47 percent pointed to their competitors. Tolerance for Risk and Willingness to Fail Understanding risks and its impact on ongoing business success is an important characteristic of a Courageous Executive along with the ability to rebound after a perceived failure. Appetite for Risk - In fact, 87 percent of all executives agree that taking risks is necessary to achieve goals and maintain a strong competitive advantage with 62 percent pointing to their willingness to take risks their competitors won’t as a key differentiator. Failing Well - Courageous Executives reported their most common reaction to these setbacks was to focus on what went right with the second being to stay as positive as possible. When asked how failure affected their employees, 54 percent globally said that they believed failure made them even more motivated to succeed. Use of Customer Insights Throughout the world, courageous leaders recognize the necessity of maintaining a close connection to their customers. 91 percent report that customer input directly informs their strategic decision-making. While there is some agreement as to the best methods for gathering that customer input, there’s still a lack of consensus among executives when it comes to what data they’re collecting and who is assessing the insights. Data Source - Overall, the most common source of insight is customer research, followed by social feeds which are monitored by 68 percent of Australian, 60 percent of UK and Indian and only 38 percent of US leaders. Other ways executives gather information includes using analytics from a content management system or implementing a designated customer insights task force. Customer Engagement - Gathering data from multiple sources is universally valued, but 87 percent of executives report having an internal team dedicated to their customers. Additionally, 58 percent of US and 48 percent of Australian executives say they speak to their customers themselves, which is far more than 32 percent in India and 22 percent in the UK. The Future of Work Across continents, nearly half of all courageous leaders describe their company culture as “team-first,” meaning they hire primarily for cultural fit, with skills and experience the second consideration. A third define their company as having an “elite” culture, described as hiring only the best to change the world by untested means. Subject Matter Experts - An overwhelming majority of Courageous Executives (90 percent) emphasized the importance of key hires, stating that discovering subject matter experts and new talents helps their context and credibility and is crucial to success. Tech’s Impact - 70 percent believe that replacing white-collar workers with technology is a natural progression and to be expected. To prepare for the potential impact of technology on the workforce, 87 percent of leaders admit to researching new technologies that may help them save on staff costs. 83 percent also agree that they’re preparing for the impact of technology replacing their workers by limiting new hires to reduce ongoing overhead. To download the report visit www.thoughtworks.com/courage Methodology Developed by ThoughtWorks’, this report is based on data collected by Northstar Research Partners from C-Suite executives from Fortune 500 companies with 100 employees or more, 87 percent of whom have occupied their office for at least three years and 79 percent reporting more than $100 million in revenue. The executives are primarily Presidents or Chief Executive Officers, the data also includes insights from the full C-suite including CIOs, CMOs, COOs, CTOs from a variety of industries from finance and retail to healthcare and manufacturing and more. About ThoughtWorks We are a software company and community of passionate purpose-led individuals. We think disruptively to deliver technology to address our clients' toughest challenges all while seeking to revolutionize the IT industry and create positive social change. Dell Boomi Announces the Launch of Australian-based Atom Cloud and MDM Cloud 2017-07-25T00:18:14Z dell-boomi-announces-the-launch-of-australian-based-atom-cloud-and-mdm-cloud Sydney, Australia – July 25, 2017 – Dell Boomi® (Boomi) has announced the availability of an Australian-based Boomi Atom Cloud and Boomi MDM Cloud, adding to the available deployment options for customers using Boomi to connect applications, manage data, and orchestrate critical business processes – between cloud platforms, software-as-a-service (SaaS) applications, and on-premises systems. “Personalisation of the student, researcher and alumni experience is critical for Flinders University’s strategic success, and having a reliable and timely view of each constituent is essential to make that happen,” said Kelvin McCarthy, Acting Associate Director – Information and Digital Services, Flinders University. “We’re increasingly using consumer-styled cloud services to provide a contemporary user experience but the risk of creating siloed environments in a cloud-based world is greater than ever. By taking an MDM approach to data integration, we will be able to offer better functionality backed by a consistent view of the constituent.” The Boomi Integration Cloud platform underpins ‘The Connected Business’ where enterprises leverage key information and insights to be better, faster and smarter. It supports all of an organisation’s application integration processes. It features a powerful range of integration, data management and workflow automation capabilities that can be realised in a fraction of the time of legacy middleware technologies. The Boomi Atom is a light-weight runtime engine that handles all the connectivity between applications and data sources. The Australian-based Boomi Atom Cloud gives businesses the option of running processes closer to their data. Boomi MDM Cloud Now Available Boomi Master Data Management (MDM) is the solution to represent data consistently across an organisation, enabling data governance to synchronise, cleanse and enrich data across domains. It scales to accommodate growth as data volume, applications and business user demands continue to increase. With the Australian-based Boomi MDM Cloud, the “golden records” used to enforce data integrity across applications are stored in a local cloud repository. “In the 18 months since our launch into Asia Pacific and Japan, we’ve seen considerable demand for integration as organisations look to modernise their existing business environments, and invest in best-of-breed solutions better suited to modern hybrid application ecosystems or cloud transformation initiatives,” said Michael Evans, Managing Director APJ at Dell Boomi. “Master Data Management is a critical piece of that puzzle – it gives organisations a very powerful and yet simple way to ensure the quality and accuracy of its valuable data assets.” Chris McNabb, Chief Executive Officer at Dell Boomi, said, “The influx of data generated in the digital era has transformed MDM from a luxury to a necessity. The Boomi MDM Cloud ensures companies in the region can remove disparity and seamlessly collect, analyse and use business-critical data to make more informed strategic decisions. This allows them to beat the competition by better understanding customer and stakeholder demand and delivering to those expectations.” The reality of hybrid IT means that enterprises are now faced with numerous new challenges, and opportunities, to proactively manage data across their business – a critical factor to success in a fast-moving and increasingly-competitive global marketplace. While integration platform-as-a-service (iPaaS) offerings have traditionally focused only on the movement of data between applications, there is an increasing need for one that can help organisations create simple workflows as well as govern, enrich and control data in real time as it moves between complex networks of cloud, mobile and on-premises applications. The local launch of the Boomi MDM and Boomi Atom Clouds forms part of Boomi’s regional expansion plans, with the company currently extending its presence beyond A/NZ into South-East Asia through the 2018 financial year. This comes on the back of significant demand from medium-sized and large enterprises since it opened its Australian office in April 2016. About Dell Boomi Dell Boomi (Boomi), an independent business unit of Dell, accelerates business agility by integrating the information organizations need whenever and however they need it. The Boomi integration platform drastically transforms the way organizations connect, create, manage and govern all their applications and data. As a result, more than 6,000 organizations of all sizes use the Boomi platform to run smarter, faster, and better. Boomi also helps customers drastically reduce implementation times over traditional integration, API management, MDM and workflow automation solutions. Visit www.boomi.com for more information. © 2017 Boomi Inc. Dell and Dell Boomi are trademarks of Dell Inc. or its subsidiaries. Dell disclaims any proprietary interest in the marks and names of others. State of play: National study reveals our video game habits 2017-07-23T23:07:54Z state-of-play-national-study-reveals-our-video-game-habits Sydney, Australia – 24 July 2017 – New research by Bond University and the Interactive Games & Entertainment Association (IGEA) has found video and computer games are right up there with the kitchen sink with 97 per cent of Australian households with children stating they have video game devices, eight out of 10 owning multiple game devices. Digital Australia 2018 studied 1,234 Australian households and 3,135 individuals, revealing it’s not only kids that appreciate game time. Almost half of parents play games online with their kids, with reasons for playing together including family enjoyment, education, and as a way to monitor what children play. The study revealed that 67 per cent of people surveyed play video games. Older Australians continue to make up the largest group of new players over the past six years with 43 per cent of people aged 65 and over playing video games. Females account for 46 per cent of all players. Dr Jeff Brand, Professor at Bond University and lead author of the report, said that the average age of players has increased by a year to 34 and that motives for playing are shifting. “The fun continues through interactive games, but the research shows that games increasingly serve other uses. Australians are playing for social connectedness, whether that be with family or friends. They’re playing to reduce stress, to be challenged, to learn, to keep the mind active, or for physical and mental health benefits.” “Everyone finds their own reason for playing. Our research shows that motives for playing video games differ by life stages. Young adults play to help pass time, have fun, and de-stress, whereas older Australians, while also playing for enjoyment and to pass time, report keeping the mind active as a top reason for playing.” The Digital Australia study, which has been running since 2005, also highlights just how social game play has become. This year’s report found only eight per cent of Australians play alone, with the remaining 92 per cent playing with friends, partners, family and strangers online at least once in a while. Most players share their enjoyment of games with others in the community through various methods. Seven in 10 Australian players have watched videos and used walkthroughs to help their gameplay and more than a quarter have posted their own videos of gameplay. Australians also enjoy watching other people play games, particularly at a competitive level with a third watching e-sports. “Games are no longer a subculture – everyone plays. We’ve moved far beyond the classic clichés that dogged video games in their early years,” said Dr Brand. “Interactive games are woven into the fabric of our culture – a culture more nuanced and capable of enjoying the benefits of the digital economy than ever before.” Ron Curry, CEO of IGEA, said, “Digital Australia 2018 shows how the state of game play in Australia has progressed. Games are one of the many things shaking up traditional viewing culture, and Australians are consuming games in more ways than ever before.” “We’re also playing with purpose, with more and more Australians recognising the value of games, beyond entertainment, in the family home, schools, workplaces and socially.” Other key findings of the Digital Australia Report 2018 include: The average Australian consume games just like other media – 89 minutes is the average daily total of all game play. Gaming for health – Australians value play for better health and positive ageing, whether that be to improve thinking skills (84%), improve dexterity (78%) or manage pain (59%). Ninety per cent say they play to increase mental stimulation, 80 per cent state video games help fight dementia, and 54 per cent agreed playing games can help increase mobility. Gaming for education – Games are increasingly finding their way into education, learning and training settings. A third of Australians have used games at work, and one in two parents reported their children have used games at school. Parents are also speaking with their children about playing online safely (84 per cent). About Digital Australia 2018 Digital Australia 2018 is the seventh study in a series of national Australian research that began in 2005. The report, which is based on a study of 1,234 Australian households and 3,135 individuals, looks at the demographics of Australians who play games, play habits, behaviours and attitudes. About IGEA IGEA is an industry association representing the business and public policy interests of Australian and New Zealand companies in the computer and video games industry. IGEA’s members publish, develop, market and/or distribute interactive games and entertainment content and related hardware including mobile and handheld games. For more information, please visit www.igea.net. Media spokespeople available Ron Curry, CEO of IGEA Dr Jeff Brand, Professor, Bond University and lead author of the report Consumer case studies and subject matter experts For all interview requests, please contact Amy Rathbone, Espresso Communications, on +61 2 8016 2220 or igea@espressocomms.com.au. Banking on a bright idea 2017-07-21T05:36:32Z banking-on-a-bright-idea Australia’s army of budding entrepreneurs is being encouraged to apply for grants of up to $50,000 to kick-start their business ideas.Beyond Bank Australia has released a total of $250,000 through its unique Community Entrepreneur Program which aims to identify and support emerging innovators around the nation.  “Now more than ever, entrepreneurs need a bit of help to get started,” said Beyond Bank’s General Manager, Community Development, Peter Rutter.  “There are some great ideas out there and for those looking to turn that idea into reality $50,000 can go a very long way.”  Grants are available for new businesses and concepts as well as pre and post-launch stages of existing projects to help take them to the next level.  “We’ve been running the Programme for two years now and have uncovered some amazing talent.  “This year we have decided to expand it even further with more money and an opportunity for the public to get involved by voting for those who make it on to the national shortlist.”  Applications open on July 17 with voting in September and October ahead of the announcement of successful recipients in November.  “Ideally, what we want to see are original ideas around social enterprise, technology and grassroots business models that support the community, be it in a capital city or in a regional town” said Mr Rutter.  “And aside from the cash windfall, we will also support those who are successful by linking them to local networks, access to experts and encouragement to consider further growth strategies like crowd funding, shared workspace, education and training.”  Interested entrepreneurs are invited to apply online at beyondbank.com.au/entrepreneur where they will be asked to outline the key components of the business plan, show an understanding of the local market and a pathway towards meeting future targets. New Medical Supplies Startup, Medimart, Launches First Store in Adelaide 2017-07-10T13:54:43Z new-medical-supplies-startup-medimart-launches-first-store-in-adelaide Founded by 53 year old entrepreneur, Paul Adolphi, medimart is based on one idea - to help make life better for people living with injury, illness or disability.Medimart sells medical, mobility, therapy, sleep health, orthopedic and podiatry equipment to the public via its innovative online store and also from within the new physical location at Shop 6, 44 John Rice Avenue, Elizabeth Vale, SA 5112.Medimart also offers wholesale products to medical practitioners so that they can better serve their patients.The medimart product and service range also has a significant focus on the sleep health arena, with the provision of CPAP machines to the public, for sale via purchase or hire, along with a sleep testing arm to the business whereby Adelaide residents can take advantage of medimart's expert sleep testing and assessment team.Mr. Adolphi is excited at the difference medimart will make to the community "We're excited at the opportunity to help Australian's get better sleep. Figures show as much as 1 in 10 Australians struggle with sleep disorders, sleep apnea being a significant contributor. We'll be providing in-home sleep testing to help Australians identify products and services to help them achieve the goal of better sleep."Medimart has been formed on the back of Mr. Adolphi's successful 20 year career working for some of the world’s leading healthcare companies. He has also built two successful businesses providing on-site Health and Fitness to staff at the Royal Adelaide Hospital and Flinders Medical Centre.Throughout his working life, Mr. Adolphi has been driven by a desire to improve the health, well-being and quality of life of others. It is no coincidence that Paul has chosen to open his first medimart outlet in Elizabeth Vale, a stone throw from where he was born. It is an opportunity to give back.More than just another medical supply business, the vision for the company is far reaching, "our ultimate vision is to franchise the business and coming from a franchising background myself, I see medimart as an ideal platform to assist hundreds of thousands of Australian's towards better health and easier everyday living. We're certainly excited at the future and what we can create with Medimart." WRECKY WITH AN EDGE OVER ITS COMPETITORS WHEN IT COMES TO CAR WRECKING SERVICES 2017-06-26T23:51:59Z wrecky-with-an-edge-over-its-competitors-when-it-comes-to-car-wrecking-services Dandenong, Victoria (June 19, 2017) – Wrecky is pleased to announce that it has scaled new heights with higher profits and bigger market share in comparison to other car wreckers in Victoria. With a total of 4 locations in sight, the company has made a significant improvement in its car wrecking services. Apart from car wrecking services it sells car parts that are second hand in nature and are available at affordable prices. No other car wrecker company has such a quicker turnaround time. The company also promises car parts that are cheaper in comparison to other car parts that may not be otherwise available in other branded retail auto outlets. We offer services like no other. Wrecky offers three services in total to each individual customer. They do cash for car, car wrecking and car removal services. Also you can find best and quality second hand spare parts. You will also find body parts and mechanical parts including tires, batteries, and other parts are lowest prices. Finally, ‘Wrecky’ also buys old, damaged, and unwanted cars, trucks, vans and Ute like no other. Wrecky provides the maximum amount of cash. Whereas other companies average just a paltry total of $8,999, ‘Wrecky’ is able to provide $13,999 in cash. there is absolutely no competition when it comes to providing cash for car, as Wrecky seems to have surged way ahead in terms of providing cash money to customers for letting wreck their car. With a great customer service available 24/7, we have the manpower and the capacity to handle more customers at one point of time. No other car wrecker company has a 24/7 customer support service and thus we are able to capture a larger share of the market and customers. We will wreck your car for free. Yes- that’s correct! We won’t charge you a dime. Our evaluation is done by top notch quality expert analysts with years of experience in the auto or car wrecking industry. No other car wrecker companies in Victoria can claim to have the best evaluation experts. Once the evaluation is done, we remove the car and pay you heaps of cash that no other car wrecker company is willing to pay you. We can also help you arrange a same day pick up from your location to our junkyard. Our staff is friendly and loyal to their customers. Finally, we have the maximum number of years of experience in wrecking cars and also providing ca parts at cheaper rates. Our car parts are the cheapest in the whole Victoria area as we have any and all kinds of car parts that your car may need. We have a large base of happy customers dying to thank us and more than willing to come back for a better car wrecking experience the second time. FORMER SAMSUNG AND OPTUS EXEC SPARKS ‘UPROAR’ 2017-06-22T04:20:38Z former-samsung-and-optus-exec-sparks-uproar Sydney, Australia, June 22, 2017 – Uproar Marketing today announced that it has officially opened its doors for business. The Sydney-based agency is led by former Samsung and Optus executive Brendan Sparks and will focus on small and challenger brands. The newly formed agency will offer a full suite of marketing services and solutions from a team of marketing professionals and promises a straight forward, no-nonsense approach that combines the strategy and execution that Sparks believes in sorely missing from current offerings in the market.   On why anyone would choose to hang out a shingle in a market currently perceived as saturated with a glut of agencies, all promising to make a difference, Brendan Sparks, owner and Managing Director, had the following to say:   “My perception of the current agency environment is that many of these businesses are more interested in building their bottom line than they are helping their clients to grow. Most especially, I’ve grown tired of ‘marketing lingo’ and an attitude to clients that largely ignores the journey many small and challenger businesses face, instead choosing to focus on the sexier and decidedly more lucrative elements of the marketing mix.”   “When Uproar was conceived, there were several things I knew I wanted to achieve. Firstly, create a full-service marketing agency aimed at small and challenger brands and the entire journey. It’s about getting the fundamentals right, not just the sexy stuff, which is more often than not also short-term. There is a time and place for SEO and digital agencies, but they don’t have the breadth of skill required to help challenger brands develop profitable businesses.”   “Secondly, I wanted to create a no-nonsense environment that was more about giving direct advice to clients and give small businesses access to experienced business builders that actually know what they are doing,” added Sparks.   Uproar’s model is quite simple and in keeping with this approach. Bring together some of the most successful marketeers in Australia, and at any given time, provide scalable solutions for small businesses no matter where they are at in their development, whether it be getting that first website up to some of the more sophisticated marketing services offered by Uproar.   Brendan Spark’s pedigree is evident. Having successfully navigated a 20+ year career spanning marketing services across the full B2C and B2B spectrum, the effusive father of two has worked for such notable IT/tech brands as Samsung, Belkin and Optus in senior management roles encapsulating marketing and sales.   Well-known in the industry, Sparks’ move to the agency world comes after such notable career achievements as launching 3D and Smart TV for Samsung and taking the brand to No. 1 in Australia for several TV segments. Other achievements included moving Optus into the dominant player for Satellite Telephony for Australia, as well as achieving No. 1 for Belkin’s mobile accessories in Australia.   When asked how he would describe his vision for the new company, Sparks commented:   “For me, it is all about satisfaction from a job well done. I was surprised to find so many small business customers that had been given recommendations by an agency for a solution or campaign that in the end delivered next to nothing. We are looking at long term growth and profitability for our customers – not just a few hits on a website. I can’t tell you how truly satisfying it is when a business you’ve been working with starts to achieve success,” he said.   Having grown up in a small town just outside of Tamworth, Sparks appreciates the plight of ‘challengers’ and is unashamedly direct in his interactions with clients.   “While I’ve been fortunate to have travelled the world and worked for some fantastic brands, I am still a country boy at heart. I think this has informed my no-nonsense approach and a preference to communicate on a level that de-mystifies the marketing process and helps our clients make smarter and more informed decisions,” added Sparks.   Uproar has also announced several foundation clients including Huepoint (commercial interiors), Louise Greco (fashion designer) and Impact (conveyancing) to name a few.  Brendan’s Career At a Glance   2014 - 2017: Optus - Marketing Director 2011 – 2014: Belkin – Head of ANZ Marketing 2008 – 2011: Samsung – TV Product Marketing Manager 2007 – 2008: Fuji Xerox Printers - APAC Marketing Manager 2002 – 2007: Canon - Group Marketing Manager 2000 – 2002: Konica Minolta - Trade Marketing Exec   For further information or to speak with Brendan, please contact:   Phillip Anderson Closer Communications 0481 866 036phillip@closer.com.au Nominate a deserving AusMumpreneur and show your support for Australian mums in business 2017-06-22T02:00:12Z nominate-a-deserving-ausmumpreneur-and-show-your-support-for-australian-mums-in-business The AusMumpreneur Conference and AusMumpreneur Awards are all about supporting Australian mums in business. This event provides a unique opportunity for women from all over Australia to come together to gain new skills, promote their business, connect with fellow mums in business, learn from leading business experts and celebrate the success of the best and brightest in the industry. Proudly presented by AusMumpreneur and The Women’s Business School, the AusMumpreneur Awards recognise the best and brightest in the Australian mumpreneur industry. The categories that will be judged are: AusMumpreneur of the Year Rising Star AusMumpreneur of the Year Emerging AusMumpreneur of the Year Regional Business Award Product Innovation Award Digital Innovation Award Sustainability Award Business Excellence Award AusMumpreneur Network Excellence Award Women’s Business School Excellence Award Global Brand Award Big Idea Award Making A Difference Award Retail Business Award Service Business Award Handmade Business Award The People's Choice Awards: Influencer Award Customer Service Award Making a Difference Award (Business) Making a Difference Award (Non-profit) Business owners or those who wish to nominate a mumpreneur, can go to: https://www.ausmumpreneur.com/ausmumpreneur-awards/ Nominations close on Friday the 30th of June 2017. Media Contact: Candice Meisels candice@candicepr.com 0481 369 484