The PRWIRE Press Releases https:// 2021-03-09T02:48:31Z AOC Partners With ESL to Bring VALORANT Esports to ANZ 2021-03-09T02:48:31Z aoc-partners-with-esl-to-bring-valorant-esports-to-anz Sydney, Australia — ESL Gaming Australia, local division of the world’s largest esports company, and global LED monitor manufacturer AOC, today announced a new VALORANT tournament for the Australian & New Zealand market, the VALORANT Rising Heroes presented by AOC. Featuring the largest prize pool of any VALORANT tournament held in Australia & New Zealand to date at over $24,000AUD in cash and prizes, the tournament aims to find the best VALORANT team in the region. The VALORANT Rising Heroes presented by AOC will feature three open qualifiers across March 27, April 10, & April 17, with all Australian & New Zealand amateur VALORANT teams encouraged to compete. Registrations for the tournament can be found at the official tournament website, at https://au.aoc.com/tournament. Following the qualifiers, a 16-team swiss bracket will be held across May 8-9 & 29, where the top four (4*) teams from each qualifier will join four of ANZ’s top VALORANT teams that have been invited to compete in the league - ORDER, Mindfreak, Wildcard, and Dire Wolves. Following the group stage, playoffs will take place across May 30 & June 5-6, with finals on June 5-6 broadcast from the new ESL Studios in Sydney, on twitch.tv/esl_australia, where the champion of the VALORANT Rising Heroes ANZ presented by AOC will be crowned. “Working together with AOC, we’re looking forward to bringing a VALORANT tournament of this scale to the region” said James Fletcher, Product Manager at ESL. “We want to develop our region, and hero some of the bright stars that are currently playing VALORANT in ANZ - VALORANT Rising Heroes presented by AOC gives us the platform to do that, with a hyper-competitive, 3-stage tournament, with a massive prize pool.” ‘’AOC is proud to partner with ESL, and look forward to a strong and enduring relationship in the year ahead,’’ says Jay Huang, Sales Manager at AOC Australia. ‘’Over the years, AOC has developed a range of premium gaming products and was the No. 1 top-selling gaming monitor brand in 2020. We are excited to continue actively supporting the development of Esports at both domestic and international levels.’’ The VALORANT Rising Heroes presented by AOC first place winners will take home an AG273FZE AGON III gaming monitor, featuring a 240Hz refresh rate and 0.5ms response time. The monitor also features HDR technology for brighter lights, darker shadows and more vivid colors. AOC Light FX surrounds the monitor with ambient lighting, meanwhile, the Screen Shield detachable hood ensures the exceptional image is not affected by room lighting, or any other distractions while competing. AOC World-Class Gaming Monitor Optimized for the Most Immersive Gaming Experience For those who enjoy gaming, AOC has unveiled another winner in its G3 series of impressive gaming monitors. AOC’s 34" IPS-panel U34G3X display features 21:9 Ultrawide Quad HD resolution (3440×1440 pixels), Wide Colour Gamut and HDR10 for greater colour depth and contrast. It provides a captivating gaming experience, immersing you in the gaming world with stunning visual quality. Suitable for games of all genres, this world-class gaming monitor is equipped with Adaptive-Sync anti-tearing technology, 144hz refresh rate and 1ms response time. To ensure users have the most enjoyable and efficient experience, U34G3X includes advanced features like simultaneous dual-input PIP/PBP, and is mounted on an ergonomic adjustable stand. Prize Pool: First (1): $8000AUD, 5 x AOC AG273FZE Gaming Monitor, 5 x HyperX Cloud Stinger Core Wireless 7.1 Gaming Headset + SoloCast Microphone, AOC Large Wolfie PlushieSecond (2): $4,000AUD, 5 x AOC C24G2 Gaming Monitor, 5 x HyperX Cloud Stinger Core Wireless 7.1 Gaming Headset + SoloCast MicrophoneThird (3): : $3,000AUD, 5 x AOC G500 Gaming Keyboard & Mice, 5 x HyperX Cloud Stinger Core Wireless 7.1 Gaming Headset + SoloCast Microphone, AOC Goodie bagsFourth (4): $2,000AUD, AOC Goodie BagsFifth (5) / Sixth (6): $1,000AUD, AOC Goodie BagsSeventh (7) / Eighth (8): $500AUD, AOC Goodie Bags * * * ABOUT ESL GAMING ESL Gaming is the world’s largest esports and gaming lifestyle company. Since 1994, the company has been shaping the industry and leading esports and gaming innovation on a global scale across the most popular video games with numerous online and offline esports competitions, and through premier gaming lifestyle festivals. The company operates high-profile, branded international leagues and tournaments under the ESL Pro Tour, including ESL One, Intel® Extreme Masters, DreamHack Masters, ESL Pro League, and other preeminent, stadium-size tournaments. ESL Gaming also produces and hosts DreamHack Open tournaments, ESL National Championships, grassroots amateur cups, matchmaking systems, and DreamHack’s gaming lifestyle festivals — which feature everything gaming under one roof. ESL Gaming is part of MTG, the leading international digital entertainment group. More information is available at about.eslgaming.com/esl-australia/.   About AOC AOC is a global leader in monitor display technology. For more than 50 years, AOC has delivered an exceptional viewing experience to millions of loyal customers worldwide. Today, the company offers a wide selection of stylish monitors for home, office and gaming in more than 120 countries. AOC is a brand of TPV, the world’s largest LCD monitor manufacturer. To match increasing demand for a competitive edge and top-tier performance, AOC has developed a range of dedicated gaming monitors. In addition to embracing the latest technologies in product design, AOC’s engagement with the world of gaming includes sponsoring leading Esports events and teams – actively driving the growth of gaming as the global profession it has become today. Find out more at au.aoc.com   # # # ESL PR Contact: Alex Blaikie, PR & Social Manager, ESL Australia press.aus@eslgaming.com +61 401 947 878 ESL Appoints new General Manager for Australia 2021-03-03T00:59:47Z esl-appoints-new-general-manager-for-australia Sydney, Australia, March 3 — ESL Gaming Australia, local division of the world’s largest esports company, has today unveiled a new leadership structure. The changes will see Josh Inman appointed General Manager of ESL Australia, helping drive esports’ growth as a major property in the future of sport and entertainment. Tomas Rossel (formerly G.M. Australia) will continue with duties as Director, Asia-Pacific Japan, focusing on supporting management across Australia and Asia. Graeme Du Toit will support Josh in management of the Australian business for ESL as Head of Marketing & Sales. Nick Vanzetti and JB Hewitt will continue to support Josh, Graeme and team in the Australian business as Managing Directors, though remain focused on the broader Asia-Pacific Japan region.“The team we have at ESL Australia are unsurpassed in their ability to execute world-class esports programs and it’s a privilege to have the chance to lead them to new heights in 2021 and beyond.” said Josh Inman, ESL Australia General Manager. “We’ve hit the ground running this year, with the launch of the League of Legends Circuit Oceania and ESL ANZ Champs, and construction of three new broadcast studios. I’m looking forward to continuing this growth, and adding another chapter to the story of ESL in Australia.”“Josh is the right person to lead ESL in Australia - having played a core role in the company since inception as a fledgling esports circuit in 2009, and leading day-to-day operations since 2019. Josh’s attention to detail and management approach have helped cement ESL as the benchmark for quality in esports in the region.” said JB Hewitt, Managing Director of ESL APJ. “With Josh at the reins, ESL Australia is set to continue leading the market in the current dynamic environment, and as a management team, we’re proud to promote one of our longest-standing employees to this important role.”---ENDS---Press Contact:Alex Blaikie | press.aus@eslgaming.com PR & Social Manager, ESL Australia0401 947 878ABOUT ESL GAMINGESL Gaming is the world’s largest esports and gaming lifestyle company. Since 1994, the company has been shaping the industry and leading esports and gaming innovation on a global scale across the most popular video games with numerous online and offline esports competitions, and through premier gaming lifestyle festivals. The company operates high-profile, branded international leagues and tournaments under the ESL Pro Tour, including ESL One, Intel® Extreme Masters, DreamHack Masters, ESL Pro League, and other preeminent, stadium-size tournaments. ESL Gaming also produces and hosts DreamHack Open tournaments, ESL National Championships, grassroots amateur cups, matchmaking systems, and DreamHack’s gaming lifestyle festivals — which feature everything gaming under one roof. ESL Gaming is part of MTG, the leading international digital entertainment group. More information is available at http://about.eslgaming.com/esl-australia LEAGUE OF LEGENDS CIRCUIT OCEANIA LAUNCHES THIS FEBRUARY 2021-02-05T00:05:42Z league-of-legends-circuit-oceania-launches-this-february OCE WILL NOT BE SILENCED Sydney, Australia, 5th February 2021 - Today the League of Legends Circuit Oceania (LCO), a new 8-team League of Legends (LoL) competition was unveiled by ESL and Guinevere Capital, as the premier LoL esports tournament in the Oceanic region.   Starting on Tuesday, February 23rd, Oceania's top League of Legends players will take to the Rift to compete in a new format for the region. Over the course of 8 weeks and 19 playdays, eight of the region’s best teams: ORDER, PENTANET, CHIEFS, DIRE WOLVES, LEGACY, MAMMOTH, AVANT and GRAVITAS will compete in a double round robin format, where eight teams face off against each other twice over the course of five weeks. At the conclusion of Regular Season, the bottom three teams will be eliminated. The remaining five teams advance through to a Double Elimination Playoffs running on March 30th-31st and April 6th-7th. Finals will take place on April 10th, where they will fight for the title of inaugural LCO champions and a place at the Mid-Season Invitational (MSI). “Raise your koalas, because competitive Oceanic League of Legends is back. We’re excited to build up the LCO and create the strongest and most entertaining League of Legends competition that the region has ever seen,” said Peter Du, LCO League Manager and Senior Project Manager at ESL Australia. “This is a new opportunity for Oceanic League of Legends talent to step up and begin their pathway to the world stage, while playing in the sort of competition that every LoL esports fan wants to watch” “While it’s been great to see Australia and New Zealand talent competing in other regions over the past few weeks, we are looking forward to having this region's homegrown competition back on February 23rd,” said Dave Harris, Managing Director of Guinevere Capital.  “It’s taken a huge amount of work to get to this stage and we really want to thank all the players, teams, brands and fans who are ensuring 2021 is Oceania’s biggest year yet for competitive LoL.”   All matches of the LCO will be broadcast live on multiple platforms including Twitch.tv/LCO from ESL’s new, purpose-built esports studios in Sydney, with some of Oceania’s top commentators and analysts joining the broadcast team both on-site and remotely. A full lineup of broadcast talent will be announced in the coming weeks, but fans can expect a mix of familiar faces and newcomers to the desk. For the latest updates, fans can follow the LCO on social media, at: Twitter - @LoLCircuitOCE Twitch - /LCO Facebook Instagram Web - lco.gg Press Assets, including Launch Trailer, can be found here Media Contact:  Alex Blaikie, PR & Social Manager, ESL Australia press.aus@eslgaming.com +61 401 947 878 About ESL Gaming ESL Gaming is the world’s largest esports and gaming lifestyle company. Since 1994, the company has been shaping the industry and leading esports and gaming innovation on a global scale across the most popular video games with numerous online and offline esports competitions, and through premier gaming lifestyle festivals. The company operates high-profile, branded international leagues and tournaments under the ESL Pro Tour, including ESL One, Intel® Extreme Masters, DreamHack Masters, ESL Pro League, and other preeminent, stadium-size tournaments. ESL Gaming also produces and hosts DreamHack Open tournaments, ESL National Championships, grassroots amateur cups, matchmaking systems, and DreamHack’s gaming lifestyle festivals — which feature everything gaming under one roof. ESL Gaming is part of MTG, the leading international digital entertainment group. More information is available at about.eslgaming.com.   About Guinevere Capital Founded in 2016, Guinevere Capital is an advisory and investment firm focused on high growth segments of the sports and esports industry, bringing together performance, commercialisation, media and management to create leading global organisations. For esports, Guinevere aims to develop competitive ecosystems in emerging markets and have focused their efforts on Australia, New Zealand and the United Kingdom. Guinevere was responsible for the launch of the Esports High Performance Centre at Sydney Cricket Ground, one of the most iconic sports grounds in Australia and the first esports facility to launch in the country and his since followed up with a sister facility in New Zealand's Eden Park Stadium. Guinevere is also widely known for their investment in the leading British organisation Excel Esports and the creation of the teams performance center and headquarters the XLHQ at Twickenham Stadium, the home of English Rugby, and the teams application into the League of Legends European Championship (LEC), Europe’s most viewed tournament in 2019. In 2020 Guinevere also became involved with the London Spitfire in the global Overwatch League. ESL Opens New Esports Studios In Australia 2021-02-02T06:39:33Z esl-opens-new-esports-studios-in-australia Sydney, Australia, February 2 — ESL Gaming Australia, local division of the world’s largest esports company, has today unveiled three new purpose built esports studio spaces in Sydney’s west, and unveiled details of the first esports league that will be broadcast from the new facility, the ESL ANZ Champs. The new esports studio spaces can facilitate a remotely operated broadcast in the event that staff are required to work off-site, with complete flexibility to scale from small, in-studio shows to global productions for tournaments including the ESL Pro League and ESL One, patching in guests from around the world. Each space has been created to fulfil different broadcast requirements, as follows: A large, casual broadcast studio space including couch setups, video wall for analysis segments and studio ensuite room for additional live content. An Audio-Visual heavy traditional esports broadcast studio, with a custom built commentary desk that can host up to three talent.  A third flexible broadcasting space featuring adaptable digital branding to fit shows of all shapes and sizes. With a 2020 that saw ESL ANZ Champs broadcasts accrue over 3 million views, and ended the year as Australia & New Zealand’s most watched Counter-Strike: Global Offensive league, the new season is set to kick off on March 8th, with qualifiers for CS:GO starting on February 13th. All matches of the new season will be broadcast from the new studios, with fans able to watch on twitch.tv/esl_australia. “Coming into 2021, we’ve been working on what is the biggest change to the league since its inception in 2015.” said James Fletcher, Product Manager, ESL ANZ Champs. “We see the ANZ Champs as the place where all CS:GO and StarCraft 2 fans can come; whether it’s to watch their favourite teams compete, or simply take part in an interactive broadcast. We’re talking less of the stiff, ‘Sports Show’ vibe and more Twitch chat, memes, and content.” For the full 2021 calendar and more information, visit pro.eslgaming.com/anz. Fans can look for updates on Instagram, Twitter or Facebook. ESL ANZ Champs 2021 Presskit & Logos: http://esl.gg/2L3So0W  * * * ABOUT ESL GAMING ESL Gaming is the world’s largest esports and gaming lifestyle company. Since 1994, the company has been shaping the industry and leading esports and gaming innovation on a global scale across the most popular video games with numerous online and offline esports competitions, and through premier gaming lifestyle festivals. The company operates high-profile, branded international leagues and tournaments under the ESL Pro Tour, including ESL One, Intel® Extreme Masters, DreamHack Masters, ESL Pro League, and other preeminent, stadium-size tournaments. ESL Gaming also produces and hosts DreamHack Open tournaments, ESL National Championships, grassroots amateur cups, matchmaking systems, and DreamHack’s gaming lifestyle festivals — which feature everything gaming under one roof. ESL Gaming is part of MTG, the leading international digital entertainment group. More information is available at http://about.eslgaming.com/esl-australia MEDIA CONTACTS: Alex Blaikie PR Manager, ESL Australia a.blaikie@eslgaming.com GLOBAL GAMERS TO COMPETE IN JBL QUANTUM CUP 2020-11-19T01:02:55Z global-gamers-to-compete-in-jbl-quantum-cup NOVEMBER 18, 2020 – Today, JBL announced a first-of-its-kind global gaming tournament that puts consumers at the center of the action: The JBL Quantum Cup. JBL has partnered with ESL, the largest esports organization in the world, to bring to life this cutting-edge experience.  Starting December 11, consumers will be able to watch the top names in esports face off in three of the hottest battle royale and shooter games: Fortnite, Valorant and PlayerUnknown’s Battlegrounds (PUBG). Unique from other esports competitions, consumers can compete during qualifying rounds of the global Fortnite challenge for a chance to advance to the finals of the JBL Quantum Cup and play against the pros. And that isn’t the only way consumers can win during the tournament. While fans watch the world’s best streamers go head-to-head, they will have the opportunity to win multiple prizes to enhance their at-home gaming set up. There has never been a better time to be a fan or a player, or both! The three-day JBL Quantum Cup event will bring together gamers from across the world, all vying for the championship title. WATCH: Spanning three continents – North America, Europe and Asia – the JBL Quantum Cup will create a unique global gaming event, featuring a stacked roster of streamers and shoutcasters. As the official global gaming headset partner of premium lifestyle brand and gaming organization 100 Thieves, viewers can catch 100 Thieves’ Valorant and Fortnite teams competing using their favorite JBL Quantum headsets for a shot at the $200,000 prize pool and the honor of being crowned a JBL Quantum Cup Champion. There will also be in-stream appearances by regional JBL Quantum Ambassadors Ali “SypherPK” Hassan and Jay “Sinatraa” Won. “Knowing how important sound is for competitive gaming, our teams are extremely excited to partner with JBL and participate in the first-ever JBL Quantum Cup to show the top names in esports how much of an edge the JBL Quantum headsets give us in competition,” said Matthew “Nadeshot” Haag, 100 Thieves Founder and CEO. “We’re looking forward to playing alongside our fans during the stream and showing the strength of our Valorant team – led by Hiko – as well as our successful Fortnite teams.” For consumers looking for even more action, the JBL Quantum Cup will stream on the following platforms:  For the Regional Finals:  Live commentary from shoutcasters including Alex “Goldenboy” Mendez, Chris “Puckett” Puckett, Arten “Ballatw” Esta and Lauren “Pansy” Scott will be available on JBL’s Twitch channel from December 11-13 IGN’s Sydnee Goodman will provide commentary during the JBL Quantum Cup finals on IGN’s homepage and YouTube channel ESL’s online and social platforms will also provide coverage across their Twitch and YouTube channels Additional details surrounding the JBL Quantum Cup and timing for the Finals can be found at https://esl.gg/jblquantumcup. PLAY:  For the ultimate competitors looking to show their skills on the global gaming stage, the JBL Quantum Cup invites 1,200 consumers across the globe to participate in the global Fortnite tournament, with regional qualifiers kicking off on December 5. As one of the most popular titles in gaming today, the global Fortnite challenge will be broken into regional qualifying rounds in North America, Europe and Asia. This first-of-its-kind consumer regional qualifier will include three rounds of competition, with the top 10 duos in each region advancing to the regional finals to battle with the best professional teams and influencers. Interested consumers can register at https://esl.gg/jblquantumcup now through November 30.  “Esports is growing faster than anyone expected, so being able to unite pro streamers with fans for the first time ever in this unique three-day tournament is a huge moment for us,” said Ralph Santana, Executive Vice President and Chief Marketing Officer at HARMAN. “With billions of people regularly tuning in to simply watch gaming tournaments, JBL is changing the game with the first competition that puts viewers at the center of the action.” WIN: Throughout the JBL Quantum Cup, consumers will have three ways to win. Consumers that advance through the Fortnite regional qualifier rounds the weekend of December 5 will be eligible to win from a total prize pool valued at $200,000 during the JBL Quantum Cup finals and be crowned a JBL Quantum Cup Champion. JBL Quantum Cup Champions, as well as 2nd and 3rd place finishers in the tournament, will take home part of the cash prize pool and a gaming prize pack featuring a JBL Quantum headset, JBL Quantum DUO computer speakers and a Samsung Galaxy Book Ion. Those tuning in to the stream will also have a chance to win every hour during the live Twitch broadcast to help equip them for future gaming victories and more. Giveaways will include JBL Quantum headsets, JBL Quantum DUO computer speakers and autographed gear from 100 Thieves. Throughout the event, consumers can visit https://esl.gg/jblquantumcup to learn more about the line-up and share why sound gives them the competitive edge in gaming for the chance to win the same prize pack as the JBL Quantum Cup Champions.  ABOUT JBL JBL creates the amazing sound that shapes life’s most epic moments. From iconic events like Woodstock and concerts at Madison Square Garden, to games at Yankee Stadium and weekend road trips, JBL elevates listeners’ experiences with award-winning audio that lets them make the most of every moment. Used by some of the world's greatest musicians and elite athletes in basketball, baseball and esports, JBL has unmatched professional credentials and over 70 years of delivering industry leading innovation. JBL is the authority in engineering superior sound. ABOUT HARMAN HARMAN International (harman.com), a wholly-owned subsidiary of Samsung Electronics Co, LTD., designs and engineers connected products and solutions for automakers, consumers, and enterprises worldwide, including connected car systems, audio and visual products, enterprise automation solutions; and services supporting the Internet of Things.  With leading brands including AKG®, Harman Kardon®, Infinity®, JBL®, Lexicon®, Mark Levinson® and Revel®, HARMAN is admired by audiophiles, musicians and the entertainment venues where they perform around the world. More than 25 million automobiles on the road today are equipped with HARMAN audio and connected car systems. Our software services power billions of mobile devices and systems that are connected, integrated and secure across all platforms, from work and home to car and mobile. HARMAN has a workforce of approximately 30,000 people across the Americas, Europe, and Asia.  ABOUT ESL GAMINGESL Gaming is the world’s largest esports and gaming lifestyle company. Since 1994, the company has been shaping the industry and leading esports and gaming innovation on a global scale across the most popular video games with numerous online and offline esports competitions, and through premier gaming lifestyle festivals. The company operates high-profile, branded international leagues and tournaments under the ESL Pro Tour, including ESL One, Intel® Extreme Masters, DreamHack Masters, ESL Pro League, and other preeminent, stadium-size tournaments. ESL Gaming also produces and hosts DreamHack Open tournaments, ESL National Championships, grassroots amateur cups, matchmaking systems, and DreamHack’s gaming lifestyle festivals — which feature everything gaming under one roof. ESL Gaming is part of MTG, the leading international digital entertainment group. More information is available at about.eslgaming.com. Press Assets: https://drive.google.com/drive/folders/12JMTNDLNMAdSXiadKOl9uuyxsNOOoSqK?usp=sharing MARVEL Super War Esports Takes Off In Australia 2020-10-15T06:31:11Z marvel-super-war-esports-takes-off-in-australia Sydney, Australia, 5 October 2020 - After a weekend of mobile MOBA action, one team has emerged as the champions of ESL Australia’s recent MARVEL Super War launch tournament series. The team, “PT2” defeated competitors from across Australia & New Zealand online in matches of Marvel’s first mobile MOBA title, MARVEL Super War. Overall Champions - PT2: MrEggplant (Australia) Kyo (Australia) lequadz (Australia) Rancid (Australia) RebirthAnarchy (Australia) Team captain Victor “MrEggplant” K. said this about the tournament: “It feels great to come out on top amongst some strong competition. Thanks to ESL for running such an event, I hope to see MARVEL Super War esports continue to get bigger here.” “After an incredible showing recently by other Oceanic Multiplayer Online Battle Arena (MOBA) teams overseas, like Legacy Esports, there’s never been a better time to be competing in the MOBA scene here.” Said Ben Green, Publisher Development Lead at ESL. “We’re excited to watch these teams continue their journey in competitive MARVEL Super War, and congratulate all players that took part in our launch tournament series.” ### For media assets, please click here: https://drive.google.com/drive/folders/1-Zcbc0By8OTyTA7H22DgrEya0TgOlcsp?usp=sharing For all media enquiries, please contact:  Alex Blaikie | PR Manager, ESL Australia | press.aus@eslgaming.com*MARVEL Super War is currently available in countries and regions including South Korea, Japan, Australia, New Zealand, Thailand, the Philippines, Indonesia, Singapore, Malaysia, Hong Kong, Taiwan, Macao, and India. This game is not a global release title. About Marvel Entertainment Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media. For more information visit marvel.com. © 2020 MARVEL About NetEase Games NetEase Games is the online games division of NetEase, Inc.(NASDAQ:NTES), developing and operating some of the most popular PC-client and mobile games in China. As one of the world's largest incubators of quality online game content, NetEase Games is dedicated to supporting the growth of innovative studios around the globe and growing an international presence along the way. To complement its self-developed games and world-class R&D capabilities, NetEase Games also partners with other industry leaders, including Blizzard Entertainment, Mojang AB (a Microsoft subsidiary), and other global game developers to operate some of the most popular international online games in China.About ESL  ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group. About.eslgaming.com ESL and NetEase Team Up in New Partnership Focused on Mobile Esports 2020-09-01T01:09:22Z esl-and-netease-team-up-in-new-partnership-focused-on-mobile-esports Sydney, Australia, 1 September 2020 - Today, ESL Australia and NetEase announced a partnership that will see both companies collaborate on the recently launched mobile MOBA title, MARVEL Super War, in Australia & New Zealand. In a first for mobile esports in the region, the partnership will see opportunities for competitive play provided for players soon after launch, with players able to compete on dedicated Australian servers.As part of the launch of MARVEL Super War in Australia, ESL will be operating two online launch tournaments for the game, open for anyone to enter on ESL Play. Ben Green, publisher development lead at ESL said: “To be able to collaborate with NetEase on such a well-known IP is a massive opportunity for us here at ESL.” adding “We are aiming to fill in the gaps in the mobile esports ecosystem that may have previously been missing, and are giving players across all platforms the opportunity to get their start in mobile esports.”       ESL will also be teaming up with some of Australia’s top content creators and developing new content for the game, in an effort to get new players up to speed with competitive tips & tricks, including a series of ‘Hero Spotlight’ videos, which will familiarize fans with the skills & strategies of some well-known Marvel Super Heroes within the game. Players can visit the App Store or Google Play Store to download now at http://esl.gg/superwar. Those who sign up and log in for 7 consecutive days will receive a permanent Hero - Iron Man. For more details, please visit the official MARVEL Super War website and social media pages: – Official Website: http://www.marvelsuperwar.com – Twitter: https://twitter.com/MARVELSupWar – Facebook: https://www.facebook.com/MARVELSuperWar/ – YouTube: http://www.youtube.com/c/MarvelSuperWar – Instagram: https://www.instagram.com/MARVELSuperWar/ ### For all media enquiries, please contact:  Alex Blaikie | PR Manager, ESL Australia press.aus@eslgaming.com +61 401 947 878*MARVEL Super War is currently available in countries and regions including South Korea, Japan, Australia, New Zealand, Thailand, the Philippines, Indonesia, Singapore, Malaysia, Hong Kong, Taiwan, Macao, and India. This game is not a global release title. About Marvel Entertainment Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media. For more information visit marvel.com. © 2020 MARVEL About NetEase Games NetEase Games is the online games division of NetEase, Inc.(NASDAQ:NTES), developing and operating some of the most popular PC-client and mobile games in China. As one of the world's largest incubators of quality online game content, NetEase Games is dedicated to supporting the growth of innovative studios around the globe and growing an international presence along the way. To complement its self-developed games and world-class R&D capabilities, NetEase Games also partners with other industry leaders, including Blizzard Entertainment, Mojang AB (a Microsoft subsidiary), and other global game developers to operate some of the most popular international online games in China.About ESL  ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group. About.eslgaming.com ESL Australia And Psyonix Partner For New $225,000 USD Rocket League Tournament 2020-07-29T06:58:56Z esl-australia-and-psyonix-partner-for-new-225-000-usd-rocket-league-tournament Sydney, Australia – Wednesday, July 29 -  Today ESL Australia and Psyonix announced the ESL Rocket League Oceanic Championship, a new online tournament series that will offer players across the Oceanic1 region the chance to compete for hundreds of thousands of dollars. Set to run until April 2021, each match of the tournament will be broadcast live from the ESL Studios, Sydney, to Rocket League fans across the world.  The tournament will be broken up into three ‘splits’ (‘stages’) played across August 2020 - April 2021, with each split offering up a prize pool of $75,000 USD between the top 8 teams of each event. The top teams from each split will also earn qualification points towards the Rocket League Championship Series (RLCS) X Majors and the Rocket League World Championship, the pinnacle of Rocket League competition involving the world’s best Rocket League teams. “Rocket League has always been a leader in the esports space, so the opportunity for us at ESL to partner with Psyonix here in the Oceanic region was something we jumped on.” said Ben Green, Publisher Development Manager at ESL Australia. “As the future of sport turns towards online platforms, we will look to deliver the evolution of digital competition, starting with the ESL Rocket League Oceanic Championship.”Players will be able to sign up to the ESL Rocket League Oceanic Championship from early next week, on ESL Play. 1. ‘Oceanic’ Countries include: Australia, Fiji, Indonesia, New Zealand, New Caledonia, French Polynesia, Wallis and Futuna, Norfolk Island, Papua New Guinea, the Philippines, Solomon Islands, Vanuatu, Micronesia, Kiribati, Marshall Islands, Nauru, Palau, Samoa, Tonga, and Tuvalu. Media Contact:  Alex Blaikie, PR & Social Manager, ESL Australia press.aus@eslgaming.com ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group http://about.eslgaming.com/esl-australia/. Press assets: https://drive.google.com/drive/u/1/folders/1w_af1vZsNryh0p2VElph8Pbu-o7jMbn_ ESL and Menulog partner ahead of highly anticipated ESL ANZ Championships 2020-05-25T02:59:18Z esl-and-menulog-partner-ahead-of-highly-anticipated-esl-anz-championships 25 May 2020 - Australia’s favourite food delivery service, Menulog and ESL Australia, the local division of the world’s largest esports company, ESL, have today announced a first-ever ‘food partnership’  for the upcoming season of the ESL ANZ Championship (ESL ANZ Champs).  With a natural link between gaming and food delivery, this new partnership is another step in Menulog’s support of the esports community and will bring with it a number of exciting initiatives for players and fans.  Menulog’s Marketing Director, Simon Cheng, said: “We’re excited to kick off our partnership with ESL, launching with the broadcasts of the ESL ANZ Champs over the coming months. We know esports is a real passion of so many of our customers and the broader community and so we’re proud to be able to support ESL and get behind this rapidly growing sport.  “Food and sport is a natural fit, even more so when you’re doing it from your own home! We’re encouraging all fans to keep their eyes peeled for Menulog in live streams and for some great incentives we have planned throughout the partnership.”  James Fletcher, Product Manager, ESL Australia said: “This partnership is a natural fit for the ESL ANZ Champs - whenever our broadcast team needs lunch or dinner delivered, we’ve always chosen Menulog. We’re excited to deliver Australian esports fans some new segments in our broadcasts that showcase Menulog’s services, and look forward to seeing the response.” The ESL ANZ Champs is broadcast weekly on twitch.tv/esl_australia. ### For all media enquiries, please contact:  Alex Blaikie | PR Manager, ESL Australia press.aus@eslgaming.com +61 401 947 878 More information about the partnership between ESL and Menulog can be found on press.eslgaming.com and pro.eslgaming.com/anz. About Menulog  Menulog is Australia’s home-ground online food delivery service with the greatest choice of both restaurants and cuisine types on offer. Menulog connects more than 2.6 million active customers with over 19,600 local restaurants via its websites and native mobile apps. Menulog offers more than 90 different cuisines that can be delivered to more than 87 percent of the addressable population. Download the Menulog Apps via the App Store of Google Play. Follow Facebook.com/menulog.com.au and @menulog. Menulog is part of global group, Just Eat Takeaway.com. About ESL  ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group. About.eslgaming.com UBISOFT ANNOUNCES SIX MASTERS 2020 WITH A $50,000 PRIZE POOL 2020-04-23T00:18:22Z ubisoft-announces-six-masters-2020-with-a-50-000-prize-pool SYDNEY, Australia – April 23 2020 – Today, Ubisoft, in partnership with ESL Australia, announced the return of the Six Masters, the first stage in the premier Rainbow Six Siege tournament of the Oceanic region, which will run in an online format for 2020.   Six Masters 2020 will include the following teams, including LFO who will make their Six Masters debut after defeating Yura in the Open Qualifiers last weekend: Elevate TBD Wildcard Team SiNister Pittsburgh Knights Fury Kanga Esports LFO   The Six Masters will officially kick off April 28 & 29, with teams competing every Tuesday and Wednesday evening from 7:00PM AEST in a single round-robin bracket and best-of-two matches (with overtime) across 14 playdays. The top four teams with the most points by the end of the online league will then battle it out online in a double-elimination bracket, for the Six Masters 2020 title. This will take place on July 4-5 and the $50,000 (AUD) prize pool will be split as per below:  1st: $15,000 2nd: $11,000 3rd: $8,000 4th: $6,000 5th: $4,000 6th: $3,000 7th: $2,000 8th: $1,000   The Six Masters 2020 marks the start of the transition into the new regional esports system that was announced at the Six Invitational 2020 in February, with more information as to how this will fit within the global format to be shared at a later date. The entire tournament will be livestreamed on the main Rainbow 6 Esports Twitch and YouTube channels. To view the Six Masters tournament details please visit the official ESL Six Masters page.    For more information about the Six Masters 2020 please visit the official Ubisoft website and follow Rainbow 6 at twitter.com/rainbow6anz. About ESL ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group. about.eslgaming.com About Tom Clancy’s Rainbow Six Siege Alongside a thriving professional esports scene and a community of over 55 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operators inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operators and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming. About Ubisoft Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year Ubisoft generated Net Bookings of €2,029 million. To learn more, please visit www.ubisoft.com. © 2020 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries Western Union Sponsors ESL ANZ Champs Prize Pool 2020-03-20T01:12:56Z western-union-sponsors-esl-anz-champs-prize-pool 20 March 2020 - ESL Australia, local division of the world’s largest esports company, has successfully sealed a sponsorship deal for the ESL ANZ Championship 2020 with Western Union, a global leader in cross-border, cross-currency money movement and payments.  Western Union will sponsor a prize pool of AUD$20,000 to be awarded to the players and teams that best manage in-game resources. Western Union’s motivation for the sponsorship stems from its mission of bringing people together via money movement paving the way for individuals who cross borders to live and work. These individuals  realize their life’s aspirations, including enjoying life, while also concurrently supporting their family and loved ones back home.  "I’m excited to be able to bring Western Union into esports,” said Graeme Du Toit, Partnerships Manager at ESL. “As we connect the ESL ANZ Champs with the ESL Pro Tour this year and send our players around the world, there’s a strong alignment with what Western Union does." "I’m equally as excited that Western Union is transferring money into our prize pool and offering our players a chance at increased rewards from participating in ANZ Champs,” Du Toit said.  “Sports brings the world together, and Western Union is driven by our passion for connecting families and communities, helping them move money for a better world,” said Mark Strathern, Head of Digital Go-to-market, Western Union, Asia Pacific. “We are pleased to collaborate with ESL, giving players exciting chances to win prizes. This collaboration will bring millions of fans and players together, enabling us to reach our customers and global audiences in a new way.” The ESL ANZ Champs kicked off at the start of March, with regular broadcasts from 6pm onwards during the week. To learn more about or watch the action, click here. To learn more about Western Union, click here. ---- For press assets, click here: https://drive.google.com/drive/folders/14VYVXCMlMypVNPgZIRfDb6uqHIojDwBz?usp=sharing For more: https://pro.eslgaming.com/anz/csgo/2020/03/western-union-sponsors-esl-anz-champs-prize-pool-%ef%bb%bf/ ESL ANZ Champs joins the ESL Pro Tour for StarCraft II 2020-03-06T01:58:28Z esl-anz-champs-joins-the-esl-pro-tour-for-starcraft-ii Sydney, Australia, 6 March, 2020 - Today ESL has announced the addition of the ESL ANZ Champs as an official pathway to the ESL Pro Tour for StarCraft II. The new integration provides players across Oceania and South-East Asia (SEA) a clear route into four (4) Masters level events throughout the year.   “With the addition of StarCraft II to the ESL ANZ Champs, we’re excited to also unveil this new global pathway for players in our league.” said James Fletcher, Product Manager at ESL Australia. “Competing at an ESL Pro Tour Masters level event is an aspiration that we hope many local players share, and we look forward to seeing our region represented on the global stage.”   In 2020, StarCraft II in the ESL ANZ Champs will feature four (4) qualifier events that will offer the region’s top competitors a pathway into ESL Pro Tour Master level events. In Season 1 2020, all players will be able to compete for a single slot into DreamHack Dallas and DreamHack Valencia. In Season 2, players will have the opportunity to compete amongst the world’s best at DreamHack Montreal and one additional Masters level event, to be announced.   StarCraft II in the ESL ANZ Champs this year will allow players from a broader regional pool across Oceania and South-East Asia to compete, including players from countries such as Australia, New Zealand, India, Indonesia, Malaysia, Singapore, Thailand, Philippines and Vietnam. Each qualifier will consist of three stages: Open Qualifiers, Group Stage and Playoffs, whilst featuring a whopping $6,600USD (over $9,000AUD as of 12/02/2020) in prize money and the prestigious global pathway to each respective event.   ANZ Champs Qualifier Dates: DreamHack StarCraft II Masters Dallas Qualifier: 3rd - 19th of April, 2020 DreamHack StarCraft II Masters Valencia Qualifier: 29th of May to 7th June, 2020 DreamHack StarCraft II Masters Montreal Qualifier: 24th of July to 2nd of August, 2020 StarCraft II Masters Event Qualifier: Late 2020 – 2021   For more information, and to sign up, players can visit the official ESL ANZ Champs website at pro.eslgaming.com/anz/sc2   --ENDS--   Media Contact Details: Alex Blaikie | PR & Social Manager, ESL Australia E: a.blaikie@eslgaming.com M: 0401 947 878   Media Contact Details: Dan Chiappini | Senior Communications Manager, Blizzard Entertainment Australia and New Zealand. E: dchiappini@blizzard.com  M: 0419 652 040     ABOUT ESL: ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group. about.eslgaming.com   About Blizzard Entertainment, Inc. Best known for blockbuster hits including World of Warcraft®, Hearthstone, Overwatch®, the Warcraft, StarCraft®, and Diablo® franchises, and the multifranchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-two #1 games* and numerous Game of the Year awards. The company's online gaming service, Battle.net®, is one of the largest online-gaming services in the world, with millions of active players.   *Sales and/or downloads, based on internal company records and reports from key distributors.   Intel® Extreme Masters headlines Melbourne Esports Open in 2020 2020-02-11T00:01:04Z intel-extreme-masters-headlines-melbourne-esports-open-in-2020 Melbourne, Australia – Tuesday 11 February 2020 – ESL, the world's largest esports company, in collaboration with TEG Live, a leading promoter of live entertainment, today announced that the 2020 edition of the Melbourne Esports Open™ (MEO) will be headlined by Intel® Extreme Masters (IEM), the longest-running global professional esports tournament circuit in the world featuring a US $250 000 prize pool. The Melbourne Esports Open™ (MEO) in conjunction with Intel Extreme Masters will be held at Melbourne & Olympic Parks across Saturday 22 and Sunday 23 August, 2020. This is the first year that MEO will feature a global headline tournament, boasting a prize pool of US$250,000 and a line-up of the best Counter-Strike: Global Offensive (CS:GO) teams from around the world. August 2020 will mark the fourth anniversary for IEM in Australia and the first time in the Victorian capital.  IEM Melbourne 2020, which takes over Rod Laver Arena, will be the Australian Masters stop as part of the ESL Pro Tour, a global tour connecting all ESL & Dreamhack competitions, with an aggregated prize pool of over US$5 million. Participating teams also have the chance to win an additional US$1 million as part of the Intel® Grand Slam, the prize for the first team to win four or more of the previous ESL and DreamHack Masters-level events inside a span of ten events.  “Australian Counter-Strike fans are second to none, and when we had the opportunity to bring IEM to Melbourne, to headline the Melbourne Esports Open, it was a perfect fit.” said ESL Vice President Pro Gaming Michal “CARMAC” Blicharz. “Australians have always generated atmospheres that could not be matched by anything else. Coming back for 2020 was a top priority, and the Melbourne Esports Open was a natural match. It will open Intel Extreme Masters to a broader audience and provide CS:GO fans a richer event experience" he added. As well as being able to view the world’s best Counter Strike: Global Offensive (CS:GO) players live in an arena setting, attendees of IEM Melbourne 2020 will have the chance to meet their esports idols face-to-face at signing sessions, and participate in giveaways from partners and sponsors at the IEM Expo. The immersive gaming and esports experience will feature the latest PC and VR games, all powered by Intel’s leading gaming technology. Intel® Managing Director Sales and Marketing Group, Asia Pacific and Japan Territory, Santhosh Viswanathan said, “We’re excited for IEM to headline the Melbourne Esports Open. By bringing these two events together, we’re taking what was already Australia’s biggest esports weekend in IEM and making it an even bigger spectacle for fans. We’re also looking forward to showcasing Intel’s gaming ecosystem of products that top esports leagues use to deliver a world-class experience to gamers as well as the gaming community.” Victorian Minister for Tourism, Sport and Major Events Martin Pakula said that Melbourne was the esports and digital games capital of Australia. “We host major events of all shapes and colours in Victoria and it’s fantastic that we can be a leader in esports,” Mr Pakula said. “More than half of Australia’s digital games companies are based here, so the local jobs story is just as compelling as the on-screen action.” IEM Melbourne 2020 Arena Ticket Details The general public will have the opportunity to choose between an IEM Arena Single Day Ticket ($69 AUD), Weekend ($139 AUD), Weekend Premium Ticket ($229 AUD) and Global Elite tickets ($999 AUD). In addition, all ticket types will offer ground pass access to Melbourne Esports Open 2020. Melbourne Esports Open 2020 Ticket Details Ticket options are MEO Ground Pass Single Day ($25 AUD) and Weekend ($39 AUD). Melbourne Esports Open 2020 tickets holders, will gain access to a first come, first serve unreserved general admission section of Rod Laver Arena to experience IEM Melbourne 2020. Tickets for MEO 2020 and IEM Melbourne 2020 will go on sale at 10am AEDT, Friday 14 February via www.ticketek.com.au. The Melbourne Esports Open is presented with the support of the Victorian Government via its tourism and major events agency Visit Victoria. For more information on IEM Melbourne 2020, visit their Twitter and Facebook or the official IEM Melbourne 2020 website at iem.gg/melbourne2020. For more information on the Melbourne Esports Open, visit their Twitter, Facebook, Instagram or its official website at https://melbourneesportsopen.com.au/. ### Media contact detailsDouble Jump CommunicationsSonia Hengsonia@doublejump.com.au0487 442 872 Expressions of interest for IEM Melbourne 2020 media passes and access: http://esl.gg/melbournepress2020 ABOUT ESL ESL, a part of the international digital entertainment group MTG, is the world's largest esports company, leading the industry across the most popular video games with numerous online and offline competitions. It operates high profile, branded international and national leagues and tournaments such as the Intel® Extreme Masters, ESL One, ESL National Championships and other top tier stadium-size events, as well as grassroots amateur cups, leagues and matchmaking systems. ESL covers a broad field of services in gaming technology, event management, advertising and television production, fully catering to the needs of the esports ecosystem. With offices in North America, Germany, Russia, France, Poland, Spain, China, and partners in many other countries, it has a truly global footprint (www.eslgaming.com). ABOUT INTEL® EXTREME MASTERS  Intel® Extreme Masters - Intel® Extreme Masters is the longest-running global professional esports tournament circuit in the world. Started in 2006 by Intel and ESL, the competition has now traveled to over 30 cities around the globe and conducted tournaments for 11 different competitive gaming titles. Esports fans from more than 180 countries regularly make IEM events record-breakers in terms of stadium attendance and viewership, with the tournament’s inaugural event in Australia in May 2017 marking the fifth continent for the global competitive circuit. Throughout more than 75 IEM events, over US $11 million in prize money has been awarded to some of the world’s top esports talent (www.intelextrememasters.com). ABOUT TEG LIVE TEG Live is wholly owned by TEG, Asia Pacific’s leading ticketing, live entertainment and data analytics company. TEG Live is a dynamic and diverse promoter of live content in music, sport, family entertainment, esports and exhibitions. TEG Live connects millions of fans every year with unique live experiences and adds value to events with hospitality and sponsorship services. For more information, visit: http://www.teglive.com.au ABOUT VISIT VICTORIA Visit Victoria is the State of Victoria’s primary tourism, business and major events company, leading the sector in creating, curating and communicating Victoria’s inspiring experiences to maximise visitation. Established in July 2016, Visit Victoria brings the best of Tourism Victoria, Victorian Major Events Company and Melbourne Convention Bureau under one brand that capitalises on commercial opportunities in an increasingly competitive and dynamic global tourism market. The team operates in a collaborative and agile environment that informs, connects and partners with industry and the Victorian State Government to amplify Victoria's profile. The ESL ANZ Champs Returns With A New Look For 2020 2020-02-07T05:37:47Z the-esl-anz-champs-returns-with-a-new-look-for-2020 Sydney, Australia, February 5 - Today ESL announced the return of the ESL ANZ Champs for 2020, with a new name and focus for the program in its 5th year. Counter-Strike: Global Offensive will debut as a launch title in the ESL ANZ Champs, with two more unannounced titles to be detailed at a later date. “Moving into 2020 and a new decade, we felt it was the right time to embrace a clean visual identity for our national championships.” said Brad Baldwin, Product Development Head at ESL Australia. “As well as a new social & broadcast look, the ESL ANZ Champs takes on a new name, which speaks to our continued development as an authentic, local product for an Australian & New Zealand audience.” Season Format  In Season 1 2020, Counter-Strike: Global Offensive in the ESL ANZ Champs will further solidify its position as the premier CS:GO tournament for Australia & New Zealand competitors. The first season is set to run over multiple weeks of competition,  with every match of the group stage, playoffs, and finals broadcasted from the ESL Studios in Sydney. “Esports in Australia & New Zealand is evolving rapidly, with players at the top echelons of competition now setting their sights on further global opportunities.” said James Fletcher, Product Manager at ESL. “We are in the unique position at ESL to provide pathways that enable players to compete on the world stage, and look forward to announcing further details on global opportunities soon.” Open Qualifiers Counter-Strike: February 29th, May 1st, https://pro.eslgaming.com/anz/csgo --ENDS-- Media Contact Details:  Alex Blaikie | PR & Social Manager, ESL Australia E: a.blaikie@eslgaming.com M: 0401 947 878 ABOUT ESL: ESL, a part of the international digital entertainment group MTG, is the world's largest esports company, leading the industry across the most popular video games with numerous online and offline competitions. It operates high profile, branded international and national leagues and tournaments such as the Intel® Extreme Masters, ESL One, ESL National Championships and other top tier stadium-size events, as well as grassroots amateur cups, leagues and matchmaking systems. ESL covers a broad field of services in gaming technology, event management, advertising and television production, fully catering to the needs of the esports ecosystem. With offices in North America, Germany, Russia, France, Poland, Spain, China, and partners in many other countries, it has a truly global footprint (www.eslgaming.com). ESL and DreamHack Enter Three-Year Agreement With Blizzard Entertainment 2020-01-07T23:17:28Z esl-and-dreamhack-enter-three-year-agreement-with-blizzard-entertainment Cologne, Germany & Irvine, Calif. - Jan. 7, 2020 - ESL and DreamHack, both part of the leading international entertainment group MTG, are today announcing a three-year-long strategic agreement with Blizzard Entertainment. The world’s largest esports company and the premier gaming lifestyle festival organizer will create new ESL Pro Tour formats for both StarCraft® II and Warcraft® III: Reforged™, with Blizzard providing a respective prize pool of over US $1.8 million and over US $200,000 for the first season. Taking over from the StarCraft II World Championship Series, the new ESL Pro Tour StarCraft II will feature tournaments on a minimum of four different continents with the global finals moving from BlizzCon® to Intel® Extreme Masters Katowice. Additionally, ESL and DreamHack are building a new competitive platform for Warcraft III: Reforged by introducing the new ESL Pro Tour Warcraft III: Reforged. After the successful introduction of ESL Pro Tour for CS:GO in September 2019, ESL and DreamHack are proud to announce the second and third games to be incorporated into the global circuit created for players, fans and partners. The competition aims to create a complete path for aspiring players, a compelling story to follow for existing RTS fans, a transparent structure for new esports fans, and viable, high-exposure opportunities for brands and media partners. The communities of Blizzard Entertainment’s real-time strategy (RTS) games have been going strong for the past 20+ years. Over that time, they have nurtured rivalries, created stars and cemented StarCraft and Warcraft as two of the top global esports. “We feel extremely honored to establish a new home for RTS esports fans and be responsible for two of the most prestigious esports titles of all time,” said Sebastian Weishaar, CPO at ESL. “ESL and DreamHack are deeply rooted within Blizzard esports games and have built ecosystems around them for years now. Tying both StarCraft II and Warcraft III into the ESL Pro Tour narrative is our contribution to these passionate communities and will provide both titles with a promising platform to continue writing esports history.” "We are both proud and humbled by the fact that Blizzard has chosen DreamHack and ESL to take the lead for competitive StarCraft II and Warcraft III moving forward,” said DreamHack co-CEO, Marcus Lindmark. "This strengthens our joint position as the top tournament organizers in the market with a unique combination of reach and knowledge, and an extensive and successful history. It also provides us with an incredible opportunity to cater to the historical Starcraft II and Warcraft III esports communities, who have played a very important role in the development of modern day esports." “We are so proud that StarCraft II and Warcraft III are home to two of the most passionate, storied and devoted communities in esports history,” said J. Allen Brack, President of Blizzard Entertainment. “Both ESL and DreamHack have been long-standing partners for our esports, and we want to give our players, talent, content creators and fans the stability inherent in a long-term relationship, keeping these communities thriving for years to come.” “This deal is a great step forward for StarCraft II esports and creates an exciting new esports scene around Warcraft III: Reforged,” said Pete Vlastelica, President and CEO of Activision Blizzard Esports. “We’re deeply committed to bringing the best in competitive entertainment to fans and players around the world, and we’re thrilled to expand our collaboration with ESL and DreamHack in support of that effort.” The ranking and qualifying format for the ESL Pro Tour StarCraft II is based on the proven model of Blizzard’s existing WCS system. The first season of the StarCraft II tour comprises seven tournaments in total, including both Katowice 2020 and Katowice 2021 to allow new players to make their way to the top. Two IEM competitions and four DreamHack tournaments will lead up to the Masters Championship at Intel Extreme Masters Katowice 2021. Warcraft III: Reforged esports will consist of one ESL competition and three DreamHack tournaments, culminating in a Championship tournament in 2020. In addition to both ESL Pro Tours, weekly ESL Open Cups will be held for the wider amateur and grassroots community. For more information on the circuit tournaments format please visit the official ESL website for StarCraft II and Warcraft III, as well as the StarCraft II esports site for more information on the closing of WCS. Follow ESL on Twitter (StarCraft II / Warcraft III: Reforged) and on Facebook (StarCraft II / Warcraft III: Reforged). To learn more about the games, check out the official sites for StarCraft II and Warcraft III: Reforged.    ### Assets: Attached, Trailer: https://www.youtube.com/watch?v=lAmuinAufys ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group. about.eslgaming.com   DreamHack is all about entertainment for the digital generation. Founded in 1994 as a BYOC LAN party, DreamHack grew over 20 years to a global phenomenon as the digital festival for today’s youth, hosted throughout Europe and North America. DreamHack festivals feature multiple esports competitions, live music, exhibitions, creative competitions, LAN party, cosplay and much more. DreamHack helped pioneer esports and continues to be one of the largest global producers of esports content. Millions of viewers tune in from all over the world to watch DreamHack broadcasts every year. DreamHack events welcomed over 310,000 visitors in 2018. More information is available at dreamhack.com. DreamHack is part of leading international digital entertainment group MTG. More information at mtg.com. About MTG AB   MTG (Modern Times Group MTG AB (publ.)) (www.mtg.com) is a strategic and operational investment holding company in esports and gaming entertainment. Born in Sweden, the shares are listed on Nasdaq Stockholm (‘MTGA’ and ‘MTGB’). About Blizzard Entertainment, Inc. Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, Warcraft®, StarCraft®, and Diablo® franchises, and the multifranchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-two #1 games* and numerous Game of the Year awards. The company's online gaming service, Battle.net®, is one of the largest in the world, with millions of active players.   About Activision Blizzard Esports Activision Blizzard Esports (ABE) is responsible for the development, operation, and commercialization of Activision Blizzard’s professional gaming properties including the Overwatch League™, the Call of Duty® League™, Call of Duty Challengers™, Hearthstone® Masters, StarCraft® II esports, Warcraft® III: Reforged™, and the World of Warcraft® Arena World Championship and Mythic Dungeon International, among others. ABE also operates Tespa, the leader in collegiate esports. It is ABE’s vision to be the most innovative, scalable, and valuable developer of global competitive entertainment.   *Sales and/or downloads. Based on internal company records and reports from key distributors.   Contacts Mark Van Lommel Activision Blizzard Esports – Senior PR Manager 949-955-1380 x61147 MVanLommel@blizzard.com Eric Elliott Activision Blizzard Esports – PR Coordinator 949-955-1380 x64722 ESElliott@blizzard.com Oliver Carrà MTG – Public Relations Director +46 708 666 433 oliver.carra@mtg.com Lisa Schwarz / Isabel Krause ESL Gaming – Global Communications +49 151 72509575 / +49 172 3176537 l.schwarz@eslgaming.com / i.krause@eslgaming.com Per Sjölin DreamHack – Press and PR Manager +46 730 25 31 99 per.sjolin@gmail.com